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This commit is contained in:
commit
8269b17aa7
652 changed files with 273930 additions and 0 deletions
848
Windows/SDL2/watcom/SDL2.def
Normal file
848
Windows/SDL2/watcom/SDL2.def
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; lib /def:SDL2.def /out:SDL2.lib /machine:x86
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LIBRARY SDL2.dll
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EXPORTS
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SDL_DYNAPI_entry
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SDL_SetError
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SDL_Log
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SDL_LogVerbose
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SDL_LogDebug
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SDL_LogInfo
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SDL_LogWarn
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SDL_LogError
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SDL_LogCritical
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SDL_LogMessage
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SDL_sscanf
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SDL_snprintf
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SDL_CreateThread
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SDL_RWFromFP
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SDL_RegisterApp
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SDL_UnregisterApp
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SDL_Direct3D9GetAdapterIndex
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SDL_RenderGetD3D9Device
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SDL_Init
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SDL_InitSubSystem
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SDL_QuitSubSystem
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SDL_WasInit
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SDL_Quit
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SDL_ReportAssertion
|
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SDL_SetAssertionHandler
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SDL_GetAssertionReport
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SDL_ResetAssertionReport
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SDL_AtomicTryLock
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SDL_AtomicLock
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SDL_AtomicUnlock
|
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SDL_AtomicCAS
|
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SDL_AtomicSet
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SDL_AtomicGet
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SDL_AtomicAdd
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SDL_AtomicCASPtr
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SDL_AtomicSetPtr
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SDL_AtomicGetPtr
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SDL_GetNumAudioDrivers
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SDL_GetAudioDriver
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SDL_AudioInit
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SDL_AudioQuit
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SDL_GetCurrentAudioDriver
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SDL_OpenAudio
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SDL_GetNumAudioDevices
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SDL_GetAudioDeviceName
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SDL_OpenAudioDevice
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SDL_GetAudioStatus
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SDL_GetAudioDeviceStatus
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SDL_PauseAudio
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SDL_PauseAudioDevice
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SDL_LoadWAV_RW
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SDL_FreeWAV
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SDL_BuildAudioCVT
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SDL_ConvertAudio
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SDL_MixAudio
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SDL_MixAudioFormat
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SDL_LockAudio
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SDL_LockAudioDevice
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SDL_UnlockAudio
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SDL_UnlockAudioDevice
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SDL_CloseAudio
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SDL_CloseAudioDevice
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SDL_SetClipboardText
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SDL_GetClipboardText
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SDL_HasClipboardText
|
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SDL_GetCPUCount
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SDL_GetCPUCacheLineSize
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SDL_HasRDTSC
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SDL_HasAltiVec
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SDL_HasMMX
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SDL_Has3DNow
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SDL_HasSSE
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SDL_HasSSE2
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SDL_HasSSE3
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SDL_HasSSE41
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SDL_HasSSE42
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SDL_GetSystemRAM
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SDL_GetError
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SDL_ClearError
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SDL_Error
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SDL_PumpEvents
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SDL_PeepEvents
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SDL_HasEvent
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SDL_HasEvents
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SDL_FlushEvent
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SDL_FlushEvents
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SDL_PollEvent
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SDL_WaitEvent
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SDL_WaitEventTimeout
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SDL_PushEvent
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SDL_SetEventFilter
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SDL_GetEventFilter
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SDL_AddEventWatch
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SDL_DelEventWatch
|
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SDL_FilterEvents
|
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SDL_EventState
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SDL_RegisterEvents
|
||||
SDL_GetBasePath
|
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SDL_GetPrefPath
|
||||
SDL_GameControllerAddMapping
|
||||
SDL_GameControllerMappingForGUID
|
||||
SDL_GameControllerMapping
|
||||
SDL_IsGameController
|
||||
SDL_GameControllerNameForIndex
|
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SDL_GameControllerOpen
|
||||
SDL_GameControllerName
|
||||
SDL_GameControllerGetAttached
|
||||
SDL_GameControllerGetJoystick
|
||||
SDL_GameControllerEventState
|
||||
SDL_GameControllerUpdate
|
||||
SDL_GameControllerGetAxisFromString
|
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SDL_GameControllerGetStringForAxis
|
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SDL_GameControllerGetBindForAxis
|
||||
SDL_GameControllerGetAxis
|
||||
SDL_GameControllerGetButtonFromString
|
||||
SDL_GameControllerGetStringForButton
|
||||
SDL_GameControllerGetBindForButton
|
||||
SDL_GameControllerGetButton
|
||||
SDL_GameControllerClose
|
||||
SDL_RecordGesture
|
||||
SDL_SaveAllDollarTemplates
|
||||
SDL_SaveDollarTemplate
|
||||
SDL_LoadDollarTemplates
|
||||
SDL_NumHaptics
|
||||
SDL_HapticName
|
||||
SDL_HapticOpen
|
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SDL_HapticOpened
|
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SDL_HapticIndex
|
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SDL_MouseIsHaptic
|
||||
SDL_HapticOpenFromMouse
|
||||
SDL_JoystickIsHaptic
|
||||
SDL_HapticOpenFromJoystick
|
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SDL_HapticClose
|
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SDL_HapticNumEffects
|
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SDL_HapticNumEffectsPlaying
|
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SDL_HapticQuery
|
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SDL_HapticNumAxes
|
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SDL_HapticEffectSupported
|
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SDL_HapticNewEffect
|
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SDL_HapticUpdateEffect
|
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SDL_HapticRunEffect
|
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SDL_HapticStopEffect
|
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SDL_HapticDestroyEffect
|
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SDL_HapticGetEffectStatus
|
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SDL_HapticSetGain
|
||||
SDL_HapticSetAutocenter
|
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SDL_HapticPause
|
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SDL_HapticUnpause
|
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SDL_HapticStopAll
|
||||
SDL_HapticRumbleSupported
|
||||
SDL_HapticRumbleInit
|
||||
SDL_HapticRumblePlay
|
||||
SDL_HapticRumbleStop
|
||||
SDL_SetHintWithPriority
|
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SDL_SetHint
|
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SDL_GetHint
|
||||
SDL_AddHintCallback
|
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SDL_DelHintCallback
|
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SDL_ClearHints
|
||||
SDL_NumJoysticks
|
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SDL_JoystickNameForIndex
|
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SDL_JoystickOpen
|
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SDL_JoystickName
|
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SDL_JoystickGetDeviceGUID
|
||||
SDL_JoystickGetGUID
|
||||
SDL_JoystickGetGUIDString
|
||||
SDL_JoystickGetGUIDFromString
|
||||
SDL_JoystickGetAttached
|
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SDL_JoystickInstanceID
|
||||
SDL_JoystickNumAxes
|
||||
SDL_JoystickNumBalls
|
||||
SDL_JoystickNumHats
|
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SDL_JoystickNumButtons
|
||||
SDL_JoystickUpdate
|
||||
SDL_JoystickEventState
|
||||
SDL_JoystickGetAxis
|
||||
SDL_JoystickGetHat
|
||||
SDL_JoystickGetBall
|
||||
SDL_JoystickGetButton
|
||||
SDL_JoystickClose
|
||||
SDL_GetKeyboardFocus
|
||||
SDL_GetKeyboardState
|
||||
SDL_GetModState
|
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SDL_SetModState
|
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SDL_GetKeyFromScancode
|
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SDL_GetScancodeFromKey
|
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SDL_GetScancodeName
|
||||
SDL_GetScancodeFromName
|
||||
SDL_GetKeyName
|
||||
SDL_GetKeyFromName
|
||||
SDL_StartTextInput
|
||||
SDL_IsTextInputActive
|
||||
SDL_StopTextInput
|
||||
SDL_SetTextInputRect
|
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SDL_HasScreenKeyboardSupport
|
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SDL_IsScreenKeyboardShown
|
||||
SDL_LoadObject
|
||||
SDL_LoadFunction
|
||||
SDL_UnloadObject
|
||||
SDL_LogSetAllPriority
|
||||
SDL_LogSetPriority
|
||||
SDL_LogGetPriority
|
||||
SDL_LogResetPriorities
|
||||
SDL_LogMessageV
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||||
SDL_LogGetOutputFunction
|
||||
SDL_LogSetOutputFunction
|
||||
SDL_SetMainReady
|
||||
SDL_ShowMessageBox
|
||||
SDL_ShowSimpleMessageBox
|
||||
SDL_GetMouseFocus
|
||||
SDL_GetMouseState
|
||||
SDL_GetRelativeMouseState
|
||||
SDL_WarpMouseInWindow
|
||||
SDL_SetRelativeMouseMode
|
||||
SDL_GetRelativeMouseMode
|
||||
SDL_CreateCursor
|
||||
SDL_CreateColorCursor
|
||||
SDL_CreateSystemCursor
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||||
SDL_SetCursor
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||||
SDL_GetCursor
|
||||
SDL_GetDefaultCursor
|
||||
SDL_FreeCursor
|
||||
SDL_ShowCursor
|
||||
SDL_CreateMutex
|
||||
SDL_LockMutex
|
||||
SDL_TryLockMutex
|
||||
SDL_UnlockMutex
|
||||
SDL_DestroyMutex
|
||||
SDL_CreateSemaphore
|
||||
SDL_DestroySemaphore
|
||||
SDL_SemWait
|
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SDL_SemTryWait
|
||||
SDL_SemWaitTimeout
|
||||
SDL_SemPost
|
||||
SDL_SemValue
|
||||
SDL_CreateCond
|
||||
SDL_DestroyCond
|
||||
SDL_CondSignal
|
||||
SDL_CondBroadcast
|
||||
SDL_CondWait
|
||||
SDL_CondWaitTimeout
|
||||
SDL_GetPixelFormatName
|
||||
SDL_PixelFormatEnumToMasks
|
||||
SDL_MasksToPixelFormatEnum
|
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SDL_AllocFormat
|
||||
SDL_FreeFormat
|
||||
SDL_AllocPalette
|
||||
SDL_SetPixelFormatPalette
|
||||
SDL_SetPaletteColors
|
||||
SDL_FreePalette
|
||||
SDL_MapRGB
|
||||
SDL_MapRGBA
|
||||
SDL_GetRGB
|
||||
SDL_GetRGBA
|
||||
SDL_CalculateGammaRamp
|
||||
SDL_GetPlatform
|
||||
SDL_GetPowerInfo
|
||||
SDL_HasIntersection
|
||||
SDL_IntersectRect
|
||||
SDL_UnionRect
|
||||
SDL_EnclosePoints
|
||||
SDL_IntersectRectAndLine
|
||||
SDL_GetNumRenderDrivers
|
||||
SDL_GetRenderDriverInfo
|
||||
SDL_CreateWindowAndRenderer
|
||||
SDL_CreateRenderer
|
||||
SDL_CreateSoftwareRenderer
|
||||
SDL_GetRenderer
|
||||
SDL_GetRendererInfo
|
||||
SDL_GetRendererOutputSize
|
||||
SDL_CreateTexture
|
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SDL_CreateTextureFromSurface
|
||||
SDL_QueryTexture
|
||||
SDL_SetTextureColorMod
|
||||
SDL_GetTextureColorMod
|
||||
SDL_SetTextureAlphaMod
|
||||
SDL_GetTextureAlphaMod
|
||||
SDL_SetTextureBlendMode
|
||||
SDL_GetTextureBlendMode
|
||||
SDL_UpdateTexture
|
||||
SDL_UpdateYUVTexture
|
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SDL_LockTexture
|
||||
SDL_UnlockTexture
|
||||
SDL_RenderTargetSupported
|
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SDL_SetRenderTarget
|
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SDL_GetRenderTarget
|
||||
SDL_RenderSetLogicalSize
|
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SDL_RenderGetLogicalSize
|
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SDL_RenderSetViewport
|
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SDL_RenderGetViewport
|
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SDL_RenderSetClipRect
|
||||
SDL_RenderGetClipRect
|
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SDL_RenderSetScale
|
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SDL_RenderGetScale
|
||||
SDL_SetRenderDrawColor
|
||||
SDL_GetRenderDrawColor
|
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SDL_SetRenderDrawBlendMode
|
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SDL_GetRenderDrawBlendMode
|
||||
SDL_RenderClear
|
||||
SDL_RenderDrawPoint
|
||||
SDL_RenderDrawPoints
|
||||
SDL_RenderDrawLine
|
||||
SDL_RenderDrawLines
|
||||
SDL_RenderDrawRect
|
||||
SDL_RenderDrawRects
|
||||
SDL_RenderFillRect
|
||||
SDL_RenderFillRects
|
||||
SDL_RenderCopy
|
||||
SDL_RenderCopyEx
|
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SDL_RenderReadPixels
|
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SDL_RenderPresent
|
||||
SDL_DestroyTexture
|
||||
SDL_DestroyRenderer
|
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SDL_GL_BindTexture
|
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SDL_GL_UnbindTexture
|
||||
SDL_RWFromFile
|
||||
SDL_RWFromMem
|
||||
SDL_RWFromConstMem
|
||||
SDL_AllocRW
|
||||
SDL_FreeRW
|
||||
SDL_ReadU8
|
||||
SDL_ReadLE16
|
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SDL_ReadBE16
|
||||
SDL_ReadLE32
|
||||
SDL_ReadBE32
|
||||
SDL_ReadLE64
|
||||
SDL_ReadBE64
|
||||
SDL_WriteU8
|
||||
SDL_WriteLE16
|
||||
SDL_WriteBE16
|
||||
SDL_WriteLE32
|
||||
SDL_WriteBE32
|
||||
SDL_WriteLE64
|
||||
SDL_WriteBE64
|
||||
SDL_CreateShapedWindow
|
||||
SDL_IsShapedWindow
|
||||
SDL_SetWindowShape
|
||||
SDL_GetShapedWindowMode
|
||||
SDL_malloc
|
||||
SDL_calloc
|
||||
SDL_realloc
|
||||
SDL_free
|
||||
SDL_getenv
|
||||
SDL_setenv
|
||||
SDL_qsort
|
||||
SDL_abs
|
||||
SDL_isdigit
|
||||
SDL_isspace
|
||||
SDL_toupper
|
||||
SDL_tolower
|
||||
SDL_memset
|
||||
SDL_memcpy
|
||||
SDL_memmove
|
||||
SDL_memcmp
|
||||
SDL_wcslen
|
||||
SDL_wcslcpy
|
||||
SDL_wcslcat
|
||||
SDL_strlen
|
||||
SDL_strlcpy
|
||||
SDL_utf8strlcpy
|
||||
SDL_strlcat
|
||||
SDL_strdup
|
||||
SDL_strrev
|
||||
SDL_strupr
|
||||
SDL_strlwr
|
||||
SDL_strchr
|
||||
SDL_strrchr
|
||||
SDL_strstr
|
||||
SDL_itoa
|
||||
SDL_uitoa
|
||||
SDL_ltoa
|
||||
SDL_ultoa
|
||||
SDL_lltoa
|
||||
SDL_ulltoa
|
||||
SDL_atoi
|
||||
SDL_atof
|
||||
SDL_strtol
|
||||
SDL_strtoul
|
||||
SDL_strtoll
|
||||
SDL_strtoull
|
||||
SDL_strtod
|
||||
SDL_strcmp
|
||||
SDL_strncmp
|
||||
SDL_strcasecmp
|
||||
SDL_strncasecmp
|
||||
SDL_vsnprintf
|
||||
SDL_acos
|
||||
SDL_asin
|
||||
SDL_atan
|
||||
SDL_atan2
|
||||
SDL_ceil
|
||||
SDL_copysign
|
||||
SDL_cos
|
||||
SDL_cosf
|
||||
SDL_fabs
|
||||
SDL_floor
|
||||
SDL_log
|
||||
SDL_pow
|
||||
SDL_scalbn
|
||||
SDL_sin
|
||||
SDL_sinf
|
||||
SDL_sqrt
|
||||
SDL_iconv_open
|
||||
SDL_iconv_close
|
||||
SDL_iconv
|
||||
SDL_iconv_string
|
||||
SDL_CreateRGBSurface
|
||||
SDL_CreateRGBSurfaceFrom
|
||||
SDL_FreeSurface
|
||||
SDL_SetSurfacePalette
|
||||
SDL_LockSurface
|
||||
SDL_UnlockSurface
|
||||
SDL_LoadBMP_RW
|
||||
SDL_SaveBMP_RW
|
||||
SDL_SetSurfaceRLE
|
||||
SDL_SetColorKey
|
||||
SDL_GetColorKey
|
||||
SDL_SetSurfaceColorMod
|
||||
SDL_GetSurfaceColorMod
|
||||
SDL_SetSurfaceAlphaMod
|
||||
SDL_GetSurfaceAlphaMod
|
||||
SDL_SetSurfaceBlendMode
|
||||
SDL_GetSurfaceBlendMode
|
||||
SDL_SetClipRect
|
||||
SDL_GetClipRect
|
||||
SDL_ConvertSurface
|
||||
SDL_ConvertSurfaceFormat
|
||||
SDL_ConvertPixels
|
||||
SDL_FillRect
|
||||
SDL_FillRects
|
||||
SDL_UpperBlit
|
||||
SDL_LowerBlit
|
||||
SDL_SoftStretch
|
||||
SDL_UpperBlitScaled
|
||||
SDL_LowerBlitScaled
|
||||
SDL_GetWindowWMInfo
|
||||
SDL_GetThreadName
|
||||
SDL_ThreadID
|
||||
SDL_GetThreadID
|
||||
SDL_SetThreadPriority
|
||||
SDL_WaitThread
|
||||
SDL_DetachThread
|
||||
SDL_TLSCreate
|
||||
SDL_TLSGet
|
||||
SDL_TLSSet
|
||||
SDL_GetTicks
|
||||
SDL_GetPerformanceCounter
|
||||
SDL_GetPerformanceFrequency
|
||||
SDL_Delay
|
||||
SDL_AddTimer
|
||||
SDL_RemoveTimer
|
||||
SDL_GetNumTouchDevices
|
||||
SDL_GetTouchDevice
|
||||
SDL_GetNumTouchFingers
|
||||
SDL_GetTouchFinger
|
||||
SDL_GetVersion
|
||||
SDL_GetRevision
|
||||
SDL_GetRevisionNumber
|
||||
SDL_GetNumVideoDrivers
|
||||
SDL_GetVideoDriver
|
||||
SDL_VideoInit
|
||||
SDL_VideoQuit
|
||||
SDL_GetCurrentVideoDriver
|
||||
SDL_GetNumVideoDisplays
|
||||
SDL_GetDisplayName
|
||||
SDL_GetDisplayBounds
|
||||
SDL_GetDisplayDPI
|
||||
SDL_GetNumDisplayModes
|
||||
SDL_GetDisplayMode
|
||||
SDL_GetDesktopDisplayMode
|
||||
SDL_GetCurrentDisplayMode
|
||||
SDL_GetClosestDisplayMode
|
||||
SDL_GetWindowDisplayIndex
|
||||
SDL_SetWindowDisplayMode
|
||||
SDL_GetWindowDisplayMode
|
||||
SDL_GetWindowPixelFormat
|
||||
SDL_CreateWindow
|
||||
SDL_CreateWindowFrom
|
||||
SDL_GetWindowID
|
||||
SDL_GetWindowFromID
|
||||
SDL_GetWindowFlags
|
||||
SDL_SetWindowTitle
|
||||
SDL_GetWindowTitle
|
||||
SDL_SetWindowIcon
|
||||
SDL_SetWindowData
|
||||
SDL_GetWindowData
|
||||
SDL_SetWindowPosition
|
||||
SDL_GetWindowPosition
|
||||
SDL_SetWindowSize
|
||||
SDL_GetWindowSize
|
||||
SDL_SetWindowMinimumSize
|
||||
SDL_GetWindowMinimumSize
|
||||
SDL_SetWindowMaximumSize
|
||||
SDL_GetWindowMaximumSize
|
||||
SDL_SetWindowBordered
|
||||
SDL_ShowWindow
|
||||
SDL_HideWindow
|
||||
SDL_RaiseWindow
|
||||
SDL_MaximizeWindow
|
||||
SDL_MinimizeWindow
|
||||
SDL_RestoreWindow
|
||||
SDL_SetWindowFullscreen
|
||||
SDL_GetWindowSurface
|
||||
SDL_UpdateWindowSurface
|
||||
SDL_UpdateWindowSurfaceRects
|
||||
SDL_SetWindowGrab
|
||||
SDL_GetWindowGrab
|
||||
SDL_SetWindowBrightness
|
||||
SDL_GetWindowBrightness
|
||||
SDL_SetWindowGammaRamp
|
||||
SDL_GetWindowGammaRamp
|
||||
SDL_DestroyWindow
|
||||
SDL_IsScreenSaverEnabled
|
||||
SDL_EnableScreenSaver
|
||||
SDL_DisableScreenSaver
|
||||
SDL_GL_LoadLibrary
|
||||
SDL_GL_GetProcAddress
|
||||
SDL_GL_UnloadLibrary
|
||||
SDL_GL_ExtensionSupported
|
||||
SDL_GL_SetAttribute
|
||||
SDL_GL_GetAttribute
|
||||
SDL_GL_CreateContext
|
||||
SDL_GL_MakeCurrent
|
||||
SDL_GL_GetCurrentWindow
|
||||
SDL_GL_GetCurrentContext
|
||||
SDL_GL_GetDrawableSize
|
||||
SDL_GL_SetSwapInterval
|
||||
SDL_GL_GetSwapInterval
|
||||
SDL_GL_SwapWindow
|
||||
SDL_GL_DeleteContext
|
||||
SDL_vsscanf
|
||||
SDL_GameControllerAddMappingsFromRW
|
||||
SDL_GL_ResetAttributes
|
||||
SDL_HasAVX
|
||||
SDL_GetDefaultAssertionHandler
|
||||
SDL_GetAssertionHandler
|
||||
SDL_DXGIGetOutputInfo
|
||||
SDL_RenderIsClipEnabled
|
||||
SDL_WarpMouseGlobal
|
||||
SDL_sqrtf
|
||||
SDL_tan
|
||||
SDL_tanf
|
||||
SDL_CaptureMouse
|
||||
SDL_SetWindowHitTest
|
||||
SDL_GetGlobalMouseState
|
||||
SDL_HasAVX2
|
||||
SDL_QueueAudio
|
||||
SDL_GetQueuedAudioSize
|
||||
SDL_ClearQueuedAudio
|
||||
SDL_GetGrabbedWindow
|
||||
SDL_SetWindowsMessageHook
|
||||
SDL_JoystickCurrentPowerLevel
|
||||
SDL_GameControllerFromInstanceID
|
||||
SDL_JoystickFromInstanceID
|
||||
SDL_GetDisplayUsableBounds
|
||||
SDL_GetWindowBordersSize
|
||||
SDL_SetWindowOpacity
|
||||
SDL_GetWindowOpacity
|
||||
SDL_SetWindowInputFocus
|
||||
SDL_SetWindowModalFor
|
||||
SDL_RenderSetIntegerScale
|
||||
SDL_RenderGetIntegerScale
|
||||
SDL_DequeueAudio
|
||||
SDL_SetWindowResizable
|
||||
SDL_CreateRGBSurfaceWithFormat
|
||||
SDL_CreateRGBSurfaceWithFormatFrom
|
||||
SDL_GetHintBoolean
|
||||
SDL_JoystickGetDeviceVendor
|
||||
SDL_JoystickGetDeviceProduct
|
||||
SDL_JoystickGetDeviceProductVersion
|
||||
SDL_JoystickGetVendor
|
||||
SDL_JoystickGetProduct
|
||||
SDL_JoystickGetProductVersion
|
||||
SDL_GameControllerGetVendor
|
||||
SDL_GameControllerGetProduct
|
||||
SDL_GameControllerGetProductVersion
|
||||
SDL_HasNEON
|
||||
SDL_GameControllerNumMappings
|
||||
SDL_GameControllerMappingForIndex
|
||||
SDL_JoystickGetAxisInitialState
|
||||
SDL_JoystickGetDeviceType
|
||||
SDL_JoystickGetType
|
||||
SDL_MemoryBarrierReleaseFunction
|
||||
SDL_MemoryBarrierAcquireFunction
|
||||
SDL_JoystickGetDeviceInstanceID
|
||||
SDL_utf8strlen
|
||||
SDL_LoadFile_RW
|
||||
SDL_wcscmp
|
||||
SDL_ComposeCustomBlendMode
|
||||
SDL_DuplicateSurface
|
||||
SDL_Vulkan_LoadLibrary
|
||||
SDL_Vulkan_GetVkGetInstanceProcAddr
|
||||
SDL_Vulkan_UnloadLibrary
|
||||
SDL_Vulkan_GetInstanceExtensions
|
||||
SDL_Vulkan_CreateSurface
|
||||
SDL_Vulkan_GetDrawableSize
|
||||
SDL_LockJoysticks
|
||||
SDL_UnlockJoysticks
|
||||
SDL_GetMemoryFunctions
|
||||
SDL_SetMemoryFunctions
|
||||
SDL_GetNumAllocations
|
||||
SDL_NewAudioStream
|
||||
SDL_AudioStreamPut
|
||||
SDL_AudioStreamGet
|
||||
SDL_AudioStreamClear
|
||||
SDL_AudioStreamAvailable
|
||||
SDL_FreeAudioStream
|
||||
SDL_AudioStreamFlush
|
||||
SDL_acosf
|
||||
SDL_asinf
|
||||
SDL_atanf
|
||||
SDL_atan2f
|
||||
SDL_ceilf
|
||||
SDL_copysignf
|
||||
SDL_fabsf
|
||||
SDL_floorf
|
||||
SDL_logf
|
||||
SDL_powf
|
||||
SDL_scalbnf
|
||||
SDL_fmod
|
||||
SDL_fmodf
|
||||
SDL_SetYUVConversionMode
|
||||
SDL_GetYUVConversionMode
|
||||
SDL_GetYUVConversionModeForResolution
|
||||
SDL_RenderGetMetalLayer
|
||||
SDL_RenderGetMetalCommandEncoder
|
||||
SDL_log10
|
||||
SDL_log10f
|
||||
SDL_GameControllerMappingForDeviceIndex
|
||||
SDL_HasAVX512F
|
||||
SDL_exp
|
||||
SDL_expf
|
||||
SDL_wcsdup
|
||||
SDL_GameControllerRumble
|
||||
SDL_JoystickRumble
|
||||
SDL_NumSensors
|
||||
SDL_SensorGetDeviceName
|
||||
SDL_SensorGetDeviceType
|
||||
SDL_SensorGetDeviceNonPortableType
|
||||
SDL_SensorGetDeviceInstanceID
|
||||
SDL_SensorOpen
|
||||
SDL_SensorFromInstanceID
|
||||
SDL_SensorGetName
|
||||
SDL_SensorGetType
|
||||
SDL_SensorGetNonPortableType
|
||||
SDL_SensorGetInstanceID
|
||||
SDL_SensorGetData
|
||||
SDL_SensorClose
|
||||
SDL_SensorUpdate
|
||||
SDL_IsTablet
|
||||
SDL_GetDisplayOrientation
|
||||
SDL_HasColorKey
|
||||
SDL_CreateThreadWithStackSize
|
||||
SDL_JoystickGetDevicePlayerIndex
|
||||
SDL_JoystickGetPlayerIndex
|
||||
SDL_GameControllerGetPlayerIndex
|
||||
SDL_RenderFlush
|
||||
SDL_RenderDrawPointF
|
||||
SDL_RenderDrawPointsF
|
||||
SDL_RenderDrawLineF
|
||||
SDL_RenderDrawLinesF
|
||||
SDL_RenderDrawRectF
|
||||
SDL_RenderDrawRectsF
|
||||
SDL_RenderFillRectF
|
||||
SDL_RenderFillRectsF
|
||||
SDL_RenderCopyF
|
||||
SDL_RenderCopyExF
|
||||
SDL_GetTouchDeviceType
|
||||
SDL_SIMDGetAlignment
|
||||
SDL_SIMDAlloc
|
||||
SDL_SIMDFree
|
||||
SDL_RWsize
|
||||
SDL_RWseek
|
||||
SDL_RWtell
|
||||
SDL_RWread
|
||||
SDL_RWwrite
|
||||
SDL_RWclose
|
||||
SDL_LoadFile
|
||||
SDL_Metal_CreateView
|
||||
SDL_Metal_DestroyView
|
||||
SDL_LockTextureToSurface
|
||||
SDL_HasARMSIMD
|
||||
SDL_strtokr
|
||||
SDL_wcsstr
|
||||
SDL_wcsncmp
|
||||
SDL_GameControllerTypeForIndex
|
||||
SDL_GameControllerGetType
|
||||
SDL_GameControllerFromPlayerIndex
|
||||
SDL_GameControllerSetPlayerIndex
|
||||
SDL_JoystickFromPlayerIndex
|
||||
SDL_JoystickSetPlayerIndex
|
||||
SDL_SetTextureScaleMode
|
||||
SDL_GetTextureScaleMode
|
||||
SDL_OnApplicationWillTerminate
|
||||
SDL_OnApplicationDidReceiveMemoryWarning
|
||||
SDL_OnApplicationWillResignActive
|
||||
SDL_OnApplicationDidEnterBackground
|
||||
SDL_OnApplicationWillEnterForeground
|
||||
SDL_OnApplicationDidBecomeActive
|
||||
SDL_isupper
|
||||
SDL_islower
|
||||
SDL_JoystickAttachVirtual
|
||||
SDL_JoystickDetachVirtual
|
||||
SDL_JoystickIsVirtual
|
||||
SDL_JoystickSetVirtualAxis
|
||||
SDL_JoystickSetVirtualButton
|
||||
SDL_JoystickSetVirtualHat
|
||||
SDL_GetErrorMsg
|
||||
SDL_LockSensors
|
||||
SDL_UnlockSensors
|
||||
SDL_Metal_GetLayer
|
||||
SDL_Metal_GetDrawableSize
|
||||
SDL_trunc
|
||||
SDL_truncf
|
||||
SDL_GetPreferredLocales
|
||||
SDL_SIMDRealloc
|
||||
SDL_OpenURL
|
||||
SDL_HasSurfaceRLE
|
||||
SDL_GameControllerHasLED
|
||||
SDL_GameControllerSetLED
|
||||
SDL_JoystickHasLED
|
||||
SDL_JoystickSetLED
|
||||
SDL_GameControllerRumbleTriggers
|
||||
SDL_JoystickRumbleTriggers
|
||||
SDL_GameControllerHasAxis
|
||||
SDL_GameControllerHasButton
|
||||
SDL_GameControllerGetNumTouchpads
|
||||
SDL_GameControllerGetNumTouchpadFingers
|
||||
SDL_GameControllerGetTouchpadFinger
|
||||
SDL_crc32
|
||||
SDL_GameControllerGetSerial
|
||||
SDL_JoystickGetSerial
|
||||
SDL_GameControllerHasSensor
|
||||
SDL_GameControllerSetSensorEnabled
|
||||
SDL_GameControllerIsSensorEnabled
|
||||
SDL_GameControllerGetSensorData
|
||||
SDL_wcscasecmp
|
||||
SDL_wcsncasecmp
|
||||
SDL_round
|
||||
SDL_roundf
|
||||
SDL_lround
|
||||
SDL_lroundf
|
||||
SDL_SoftStretchLinear
|
||||
SDL_RenderGetD3D11Device
|
||||
SDL_UpdateNVTexture
|
||||
SDL_SetWindowKeyboardGrab
|
||||
SDL_SetWindowMouseGrab
|
||||
SDL_GetWindowKeyboardGrab
|
||||
SDL_GetWindowMouseGrab
|
||||
SDL_isalpha
|
||||
SDL_isalnum
|
||||
SDL_isblank
|
||||
SDL_iscntrl
|
||||
SDL_isxdigit
|
||||
SDL_ispunct
|
||||
SDL_isprint
|
||||
SDL_isgraph
|
||||
SDL_GetAudioDeviceSpec
|
||||
SDL_TLSCleanup
|
||||
SDL_SetWindowAlwaysOnTop
|
||||
SDL_FlashWindow
|
||||
SDL_GameControllerSendEffect
|
||||
SDL_JoystickSendEffect
|
||||
SDL_GameControllerGetSensorDataRate
|
||||
SDL_SetTextureUserData
|
||||
SDL_GetTextureUserData
|
||||
SDL_RenderGeometry
|
||||
SDL_RenderGeometryRaw
|
||||
SDL_RenderSetVSync
|
||||
SDL_asprintf
|
||||
SDL_vasprintf
|
||||
SDL_GetWindowICCProfile
|
||||
SDL_GetTicks64
|
||||
SDL_GameControllerGetAppleSFSymbolsNameForButton
|
||||
SDL_GameControllerGetAppleSFSymbolsNameForAxis
|
||||
SDL_hid_init
|
||||
SDL_hid_exit
|
||||
SDL_hid_device_change_count
|
||||
SDL_hid_enumerate
|
||||
SDL_hid_free_enumeration
|
||||
SDL_hid_open
|
||||
SDL_hid_open_path
|
||||
SDL_hid_write
|
||||
SDL_hid_read_timeout
|
||||
SDL_hid_read
|
||||
SDL_hid_set_nonblocking
|
||||
SDL_hid_send_feature_report
|
||||
SDL_hid_get_feature_report
|
||||
SDL_hid_close
|
||||
SDL_hid_get_manufacturer_string
|
||||
SDL_hid_get_product_string
|
||||
SDL_hid_get_serial_number_string
|
||||
SDL_hid_get_indexed_string
|
||||
SDL_SetWindowMouseRect
|
||||
SDL_GetWindowMouseRect
|
||||
SDL_RenderWindowToLogical
|
||||
SDL_RenderLogicalToWindow
|
||||
SDL_JoystickHasRumble
|
||||
SDL_JoystickHasRumbleTriggers
|
||||
SDL_GameControllerHasRumble
|
||||
SDL_GameControllerHasRumbleTriggers
|
||||
SDL_hid_ble_scan
|
||||
SDL_PremultiplyAlpha
|
||||
SDL_GetTouchName
|
||||
SDL_ClearComposition
|
||||
SDL_IsTextInputShown
|
||||
SDL_HasIntersectionF
|
||||
SDL_IntersectFRect
|
||||
SDL_UnionFRect
|
||||
SDL_EncloseFPoints
|
||||
SDL_IntersectFRectAndLine
|
||||
SDL_RenderGetWindow
|
||||
SDL_bsearch
|
||||
SDL_GameControllerPathForIndex
|
||||
SDL_GameControllerPath
|
||||
SDL_JoystickPathForIndex
|
||||
SDL_JoystickPath
|
||||
SDL_JoystickAttachVirtualEx
|
||||
SDL_GameControllerGetFirmwareVersion
|
||||
SDL_JoystickGetFirmwareVersion
|
||||
SDL_GUIDToString
|
||||
SDL_GUIDFromString
|
||||
SDL_HasLSX
|
||||
SDL_HasLASX
|
||||
SDL_RenderGetD3D12Device
|
||||
SDL_utf8strnlen
|
||||
SDL_GetOriginalMemoryFunctions
|
||||
SDL_ResetKeyboard
|
||||
SDL_GetDefaultAudioInfo
|
||||
SDL_GetPointDisplayIndex
|
||||
SDL_GetRectDisplayIndex
|
||||
SDL_ResetHint
|
||||
SDL_crc16
|
||||
SDL_GetWindowSizeInPixels
|
||||
SDL_GetJoystickGUIDInfo
|
||||
SDL_SetPrimarySelectionText
|
||||
SDL_GetPrimarySelectionText
|
||||
SDL_HasPrimarySelectionText
|
||||
SDL_GameControllerGetSensorDataWithTimestamp
|
||||
SDL_SensorGetDataWithTimestamp
|
||||
SDL_ResetHints
|
||||
SDL_strcasestr
|
||||
SDL_HasWindowSurface
|
||||
SDL_DestroyWindowSurface
|
||||
SDL_GameControllerGetSteamHandle
|
||||
845
Windows/SDL2/watcom/SDL2.exp
Normal file
845
Windows/SDL2/watcom/SDL2.exp
Normal file
|
|
@ -0,0 +1,845 @@
|
|||
++'_SDL_DYNAPI_entry'.'SDL2.dll'..'SDL_DYNAPI_entry'
|
||||
++'_SDL_SetError'.'SDL2.dll'..'SDL_SetError'
|
||||
++'_SDL_Log'.'SDL2.dll'..'SDL_Log'
|
||||
++'_SDL_LogVerbose'.'SDL2.dll'..'SDL_LogVerbose'
|
||||
++'_SDL_LogDebug'.'SDL2.dll'..'SDL_LogDebug'
|
||||
++'_SDL_LogInfo'.'SDL2.dll'..'SDL_LogInfo'
|
||||
++'_SDL_LogWarn'.'SDL2.dll'..'SDL_LogWarn'
|
||||
++'_SDL_LogError'.'SDL2.dll'..'SDL_LogError'
|
||||
++'_SDL_LogCritical'.'SDL2.dll'..'SDL_LogCritical'
|
||||
++'_SDL_LogMessage'.'SDL2.dll'..'SDL_LogMessage'
|
||||
++'_SDL_sscanf'.'SDL2.dll'..'SDL_sscanf'
|
||||
++'_SDL_snprintf'.'SDL2.dll'..'SDL_snprintf'
|
||||
++'_SDL_CreateThread'.'SDL2.dll'..'SDL_CreateThread'
|
||||
++'_SDL_RWFromFP'.'SDL2.dll'..'SDL_RWFromFP'
|
||||
++'_SDL_RegisterApp'.'SDL2.dll'..'SDL_RegisterApp'
|
||||
++'_SDL_UnregisterApp'.'SDL2.dll'..'SDL_UnregisterApp'
|
||||
++'_SDL_Direct3D9GetAdapterIndex'.'SDL2.dll'..'SDL_Direct3D9GetAdapterIndex'
|
||||
++'_SDL_RenderGetD3D9Device'.'SDL2.dll'..'SDL_RenderGetD3D9Device'
|
||||
++'_SDL_Init'.'SDL2.dll'..'SDL_Init'
|
||||
++'_SDL_InitSubSystem'.'SDL2.dll'..'SDL_InitSubSystem'
|
||||
++'_SDL_QuitSubSystem'.'SDL2.dll'..'SDL_QuitSubSystem'
|
||||
++'_SDL_WasInit'.'SDL2.dll'..'SDL_WasInit'
|
||||
++'_SDL_Quit'.'SDL2.dll'..'SDL_Quit'
|
||||
++'_SDL_ReportAssertion'.'SDL2.dll'..'SDL_ReportAssertion'
|
||||
++'_SDL_SetAssertionHandler'.'SDL2.dll'..'SDL_SetAssertionHandler'
|
||||
++'_SDL_GetAssertionReport'.'SDL2.dll'..'SDL_GetAssertionReport'
|
||||
++'_SDL_ResetAssertionReport'.'SDL2.dll'..'SDL_ResetAssertionReport'
|
||||
++'_SDL_AtomicTryLock'.'SDL2.dll'..'SDL_AtomicTryLock'
|
||||
++'_SDL_AtomicLock'.'SDL2.dll'..'SDL_AtomicLock'
|
||||
++'_SDL_AtomicUnlock'.'SDL2.dll'..'SDL_AtomicUnlock'
|
||||
++'_SDL_AtomicCAS'.'SDL2.dll'..'SDL_AtomicCAS'
|
||||
++'_SDL_AtomicSet'.'SDL2.dll'..'SDL_AtomicSet'
|
||||
++'_SDL_AtomicGet'.'SDL2.dll'..'SDL_AtomicGet'
|
||||
++'_SDL_AtomicAdd'.'SDL2.dll'..'SDL_AtomicAdd'
|
||||
++'_SDL_AtomicCASPtr'.'SDL2.dll'..'SDL_AtomicCASPtr'
|
||||
++'_SDL_AtomicSetPtr'.'SDL2.dll'..'SDL_AtomicSetPtr'
|
||||
++'_SDL_AtomicGetPtr'.'SDL2.dll'..'SDL_AtomicGetPtr'
|
||||
++'_SDL_GetNumAudioDrivers'.'SDL2.dll'..'SDL_GetNumAudioDrivers'
|
||||
++'_SDL_GetAudioDriver'.'SDL2.dll'..'SDL_GetAudioDriver'
|
||||
++'_SDL_AudioInit'.'SDL2.dll'..'SDL_AudioInit'
|
||||
++'_SDL_AudioQuit'.'SDL2.dll'..'SDL_AudioQuit'
|
||||
++'_SDL_GetCurrentAudioDriver'.'SDL2.dll'..'SDL_GetCurrentAudioDriver'
|
||||
++'_SDL_OpenAudio'.'SDL2.dll'..'SDL_OpenAudio'
|
||||
++'_SDL_GetNumAudioDevices'.'SDL2.dll'..'SDL_GetNumAudioDevices'
|
||||
++'_SDL_GetAudioDeviceName'.'SDL2.dll'..'SDL_GetAudioDeviceName'
|
||||
++'_SDL_OpenAudioDevice'.'SDL2.dll'..'SDL_OpenAudioDevice'
|
||||
++'_SDL_GetAudioStatus'.'SDL2.dll'..'SDL_GetAudioStatus'
|
||||
++'_SDL_GetAudioDeviceStatus'.'SDL2.dll'..'SDL_GetAudioDeviceStatus'
|
||||
++'_SDL_PauseAudio'.'SDL2.dll'..'SDL_PauseAudio'
|
||||
++'_SDL_PauseAudioDevice'.'SDL2.dll'..'SDL_PauseAudioDevice'
|
||||
++'_SDL_LoadWAV_RW'.'SDL2.dll'..'SDL_LoadWAV_RW'
|
||||
++'_SDL_FreeWAV'.'SDL2.dll'..'SDL_FreeWAV'
|
||||
++'_SDL_BuildAudioCVT'.'SDL2.dll'..'SDL_BuildAudioCVT'
|
||||
++'_SDL_ConvertAudio'.'SDL2.dll'..'SDL_ConvertAudio'
|
||||
++'_SDL_MixAudio'.'SDL2.dll'..'SDL_MixAudio'
|
||||
++'_SDL_MixAudioFormat'.'SDL2.dll'..'SDL_MixAudioFormat'
|
||||
++'_SDL_LockAudio'.'SDL2.dll'..'SDL_LockAudio'
|
||||
++'_SDL_LockAudioDevice'.'SDL2.dll'..'SDL_LockAudioDevice'
|
||||
++'_SDL_UnlockAudio'.'SDL2.dll'..'SDL_UnlockAudio'
|
||||
++'_SDL_UnlockAudioDevice'.'SDL2.dll'..'SDL_UnlockAudioDevice'
|
||||
++'_SDL_CloseAudio'.'SDL2.dll'..'SDL_CloseAudio'
|
||||
++'_SDL_CloseAudioDevice'.'SDL2.dll'..'SDL_CloseAudioDevice'
|
||||
++'_SDL_SetClipboardText'.'SDL2.dll'..'SDL_SetClipboardText'
|
||||
++'_SDL_GetClipboardText'.'SDL2.dll'..'SDL_GetClipboardText'
|
||||
++'_SDL_HasClipboardText'.'SDL2.dll'..'SDL_HasClipboardText'
|
||||
++'_SDL_GetCPUCount'.'SDL2.dll'..'SDL_GetCPUCount'
|
||||
++'_SDL_GetCPUCacheLineSize'.'SDL2.dll'..'SDL_GetCPUCacheLineSize'
|
||||
++'_SDL_HasRDTSC'.'SDL2.dll'..'SDL_HasRDTSC'
|
||||
++'_SDL_HasAltiVec'.'SDL2.dll'..'SDL_HasAltiVec'
|
||||
++'_SDL_HasMMX'.'SDL2.dll'..'SDL_HasMMX'
|
||||
++'_SDL_Has3DNow'.'SDL2.dll'..'SDL_Has3DNow'
|
||||
++'_SDL_HasSSE'.'SDL2.dll'..'SDL_HasSSE'
|
||||
++'_SDL_HasSSE2'.'SDL2.dll'..'SDL_HasSSE2'
|
||||
++'_SDL_HasSSE3'.'SDL2.dll'..'SDL_HasSSE3'
|
||||
++'_SDL_HasSSE41'.'SDL2.dll'..'SDL_HasSSE41'
|
||||
++'_SDL_HasSSE42'.'SDL2.dll'..'SDL_HasSSE42'
|
||||
++'_SDL_GetSystemRAM'.'SDL2.dll'..'SDL_GetSystemRAM'
|
||||
++'_SDL_GetError'.'SDL2.dll'..'SDL_GetError'
|
||||
++'_SDL_ClearError'.'SDL2.dll'..'SDL_ClearError'
|
||||
++'_SDL_Error'.'SDL2.dll'..'SDL_Error'
|
||||
++'_SDL_PumpEvents'.'SDL2.dll'..'SDL_PumpEvents'
|
||||
++'_SDL_PeepEvents'.'SDL2.dll'..'SDL_PeepEvents'
|
||||
++'_SDL_HasEvent'.'SDL2.dll'..'SDL_HasEvent'
|
||||
++'_SDL_HasEvents'.'SDL2.dll'..'SDL_HasEvents'
|
||||
++'_SDL_FlushEvent'.'SDL2.dll'..'SDL_FlushEvent'
|
||||
++'_SDL_FlushEvents'.'SDL2.dll'..'SDL_FlushEvents'
|
||||
++'_SDL_PollEvent'.'SDL2.dll'..'SDL_PollEvent'
|
||||
++'_SDL_WaitEvent'.'SDL2.dll'..'SDL_WaitEvent'
|
||||
++'_SDL_WaitEventTimeout'.'SDL2.dll'..'SDL_WaitEventTimeout'
|
||||
++'_SDL_PushEvent'.'SDL2.dll'..'SDL_PushEvent'
|
||||
++'_SDL_SetEventFilter'.'SDL2.dll'..'SDL_SetEventFilter'
|
||||
++'_SDL_GetEventFilter'.'SDL2.dll'..'SDL_GetEventFilter'
|
||||
++'_SDL_AddEventWatch'.'SDL2.dll'..'SDL_AddEventWatch'
|
||||
++'_SDL_DelEventWatch'.'SDL2.dll'..'SDL_DelEventWatch'
|
||||
++'_SDL_FilterEvents'.'SDL2.dll'..'SDL_FilterEvents'
|
||||
++'_SDL_EventState'.'SDL2.dll'..'SDL_EventState'
|
||||
++'_SDL_RegisterEvents'.'SDL2.dll'..'SDL_RegisterEvents'
|
||||
++'_SDL_GetBasePath'.'SDL2.dll'..'SDL_GetBasePath'
|
||||
++'_SDL_GetPrefPath'.'SDL2.dll'..'SDL_GetPrefPath'
|
||||
++'_SDL_GameControllerAddMapping'.'SDL2.dll'..'SDL_GameControllerAddMapping'
|
||||
++'_SDL_GameControllerMappingForGUID'.'SDL2.dll'..'SDL_GameControllerMappingForGUID'
|
||||
++'_SDL_GameControllerMapping'.'SDL2.dll'..'SDL_GameControllerMapping'
|
||||
++'_SDL_IsGameController'.'SDL2.dll'..'SDL_IsGameController'
|
||||
++'_SDL_GameControllerNameForIndex'.'SDL2.dll'..'SDL_GameControllerNameForIndex'
|
||||
++'_SDL_GameControllerOpen'.'SDL2.dll'..'SDL_GameControllerOpen'
|
||||
++'_SDL_GameControllerName'.'SDL2.dll'..'SDL_GameControllerName'
|
||||
++'_SDL_GameControllerGetAttached'.'SDL2.dll'..'SDL_GameControllerGetAttached'
|
||||
++'_SDL_GameControllerGetJoystick'.'SDL2.dll'..'SDL_GameControllerGetJoystick'
|
||||
++'_SDL_GameControllerEventState'.'SDL2.dll'..'SDL_GameControllerEventState'
|
||||
++'_SDL_GameControllerUpdate'.'SDL2.dll'..'SDL_GameControllerUpdate'
|
||||
++'_SDL_GameControllerGetAxisFromString'.'SDL2.dll'..'SDL_GameControllerGetAxisFromString'
|
||||
++'_SDL_GameControllerGetStringForAxis'.'SDL2.dll'..'SDL_GameControllerGetStringForAxis'
|
||||
++'_SDL_GameControllerGetBindForAxis'.'SDL2.dll'..'SDL_GameControllerGetBindForAxis'
|
||||
++'_SDL_GameControllerGetAxis'.'SDL2.dll'..'SDL_GameControllerGetAxis'
|
||||
++'_SDL_GameControllerGetButtonFromString'.'SDL2.dll'..'SDL_GameControllerGetButtonFromString'
|
||||
++'_SDL_GameControllerGetStringForButton'.'SDL2.dll'..'SDL_GameControllerGetStringForButton'
|
||||
++'_SDL_GameControllerGetBindForButton'.'SDL2.dll'..'SDL_GameControllerGetBindForButton'
|
||||
++'_SDL_GameControllerGetButton'.'SDL2.dll'..'SDL_GameControllerGetButton'
|
||||
++'_SDL_GameControllerClose'.'SDL2.dll'..'SDL_GameControllerClose'
|
||||
++'_SDL_RecordGesture'.'SDL2.dll'..'SDL_RecordGesture'
|
||||
++'_SDL_SaveAllDollarTemplates'.'SDL2.dll'..'SDL_SaveAllDollarTemplates'
|
||||
++'_SDL_SaveDollarTemplate'.'SDL2.dll'..'SDL_SaveDollarTemplate'
|
||||
++'_SDL_LoadDollarTemplates'.'SDL2.dll'..'SDL_LoadDollarTemplates'
|
||||
++'_SDL_NumHaptics'.'SDL2.dll'..'SDL_NumHaptics'
|
||||
++'_SDL_HapticName'.'SDL2.dll'..'SDL_HapticName'
|
||||
++'_SDL_HapticOpen'.'SDL2.dll'..'SDL_HapticOpen'
|
||||
++'_SDL_HapticOpened'.'SDL2.dll'..'SDL_HapticOpened'
|
||||
++'_SDL_HapticIndex'.'SDL2.dll'..'SDL_HapticIndex'
|
||||
++'_SDL_MouseIsHaptic'.'SDL2.dll'..'SDL_MouseIsHaptic'
|
||||
++'_SDL_HapticOpenFromMouse'.'SDL2.dll'..'SDL_HapticOpenFromMouse'
|
||||
++'_SDL_JoystickIsHaptic'.'SDL2.dll'..'SDL_JoystickIsHaptic'
|
||||
++'_SDL_HapticOpenFromJoystick'.'SDL2.dll'..'SDL_HapticOpenFromJoystick'
|
||||
++'_SDL_HapticClose'.'SDL2.dll'..'SDL_HapticClose'
|
||||
++'_SDL_HapticNumEffects'.'SDL2.dll'..'SDL_HapticNumEffects'
|
||||
++'_SDL_HapticNumEffectsPlaying'.'SDL2.dll'..'SDL_HapticNumEffectsPlaying'
|
||||
++'_SDL_HapticQuery'.'SDL2.dll'..'SDL_HapticQuery'
|
||||
++'_SDL_HapticNumAxes'.'SDL2.dll'..'SDL_HapticNumAxes'
|
||||
++'_SDL_HapticEffectSupported'.'SDL2.dll'..'SDL_HapticEffectSupported'
|
||||
++'_SDL_HapticNewEffect'.'SDL2.dll'..'SDL_HapticNewEffect'
|
||||
++'_SDL_HapticUpdateEffect'.'SDL2.dll'..'SDL_HapticUpdateEffect'
|
||||
++'_SDL_HapticRunEffect'.'SDL2.dll'..'SDL_HapticRunEffect'
|
||||
++'_SDL_HapticStopEffect'.'SDL2.dll'..'SDL_HapticStopEffect'
|
||||
++'_SDL_HapticDestroyEffect'.'SDL2.dll'..'SDL_HapticDestroyEffect'
|
||||
++'_SDL_HapticGetEffectStatus'.'SDL2.dll'..'SDL_HapticGetEffectStatus'
|
||||
++'_SDL_HapticSetGain'.'SDL2.dll'..'SDL_HapticSetGain'
|
||||
++'_SDL_HapticSetAutocenter'.'SDL2.dll'..'SDL_HapticSetAutocenter'
|
||||
++'_SDL_HapticPause'.'SDL2.dll'..'SDL_HapticPause'
|
||||
++'_SDL_HapticUnpause'.'SDL2.dll'..'SDL_HapticUnpause'
|
||||
++'_SDL_HapticStopAll'.'SDL2.dll'..'SDL_HapticStopAll'
|
||||
++'_SDL_HapticRumbleSupported'.'SDL2.dll'..'SDL_HapticRumbleSupported'
|
||||
++'_SDL_HapticRumbleInit'.'SDL2.dll'..'SDL_HapticRumbleInit'
|
||||
++'_SDL_HapticRumblePlay'.'SDL2.dll'..'SDL_HapticRumblePlay'
|
||||
++'_SDL_HapticRumbleStop'.'SDL2.dll'..'SDL_HapticRumbleStop'
|
||||
++'_SDL_SetHintWithPriority'.'SDL2.dll'..'SDL_SetHintWithPriority'
|
||||
++'_SDL_SetHint'.'SDL2.dll'..'SDL_SetHint'
|
||||
++'_SDL_GetHint'.'SDL2.dll'..'SDL_GetHint'
|
||||
++'_SDL_AddHintCallback'.'SDL2.dll'..'SDL_AddHintCallback'
|
||||
++'_SDL_DelHintCallback'.'SDL2.dll'..'SDL_DelHintCallback'
|
||||
++'_SDL_ClearHints'.'SDL2.dll'..'SDL_ClearHints'
|
||||
++'_SDL_NumJoysticks'.'SDL2.dll'..'SDL_NumJoysticks'
|
||||
++'_SDL_JoystickNameForIndex'.'SDL2.dll'..'SDL_JoystickNameForIndex'
|
||||
++'_SDL_JoystickOpen'.'SDL2.dll'..'SDL_JoystickOpen'
|
||||
++'_SDL_JoystickName'.'SDL2.dll'..'SDL_JoystickName'
|
||||
++'_SDL_JoystickGetDeviceGUID'.'SDL2.dll'..'SDL_JoystickGetDeviceGUID'
|
||||
++'_SDL_JoystickGetGUID'.'SDL2.dll'..'SDL_JoystickGetGUID'
|
||||
++'_SDL_JoystickGetGUIDString'.'SDL2.dll'..'SDL_JoystickGetGUIDString'
|
||||
++'_SDL_JoystickGetGUIDFromString'.'SDL2.dll'..'SDL_JoystickGetGUIDFromString'
|
||||
++'_SDL_JoystickGetAttached'.'SDL2.dll'..'SDL_JoystickGetAttached'
|
||||
++'_SDL_JoystickInstanceID'.'SDL2.dll'..'SDL_JoystickInstanceID'
|
||||
++'_SDL_JoystickNumAxes'.'SDL2.dll'..'SDL_JoystickNumAxes'
|
||||
++'_SDL_JoystickNumBalls'.'SDL2.dll'..'SDL_JoystickNumBalls'
|
||||
++'_SDL_JoystickNumHats'.'SDL2.dll'..'SDL_JoystickNumHats'
|
||||
++'_SDL_JoystickNumButtons'.'SDL2.dll'..'SDL_JoystickNumButtons'
|
||||
++'_SDL_JoystickUpdate'.'SDL2.dll'..'SDL_JoystickUpdate'
|
||||
++'_SDL_JoystickEventState'.'SDL2.dll'..'SDL_JoystickEventState'
|
||||
++'_SDL_JoystickGetAxis'.'SDL2.dll'..'SDL_JoystickGetAxis'
|
||||
++'_SDL_JoystickGetHat'.'SDL2.dll'..'SDL_JoystickGetHat'
|
||||
++'_SDL_JoystickGetBall'.'SDL2.dll'..'SDL_JoystickGetBall'
|
||||
++'_SDL_JoystickGetButton'.'SDL2.dll'..'SDL_JoystickGetButton'
|
||||
++'_SDL_JoystickClose'.'SDL2.dll'..'SDL_JoystickClose'
|
||||
++'_SDL_GetKeyboardFocus'.'SDL2.dll'..'SDL_GetKeyboardFocus'
|
||||
++'_SDL_GetKeyboardState'.'SDL2.dll'..'SDL_GetKeyboardState'
|
||||
++'_SDL_GetModState'.'SDL2.dll'..'SDL_GetModState'
|
||||
++'_SDL_SetModState'.'SDL2.dll'..'SDL_SetModState'
|
||||
++'_SDL_GetKeyFromScancode'.'SDL2.dll'..'SDL_GetKeyFromScancode'
|
||||
++'_SDL_GetScancodeFromKey'.'SDL2.dll'..'SDL_GetScancodeFromKey'
|
||||
++'_SDL_GetScancodeName'.'SDL2.dll'..'SDL_GetScancodeName'
|
||||
++'_SDL_GetScancodeFromName'.'SDL2.dll'..'SDL_GetScancodeFromName'
|
||||
++'_SDL_GetKeyName'.'SDL2.dll'..'SDL_GetKeyName'
|
||||
++'_SDL_GetKeyFromName'.'SDL2.dll'..'SDL_GetKeyFromName'
|
||||
++'_SDL_StartTextInput'.'SDL2.dll'..'SDL_StartTextInput'
|
||||
++'_SDL_IsTextInputActive'.'SDL2.dll'..'SDL_IsTextInputActive'
|
||||
++'_SDL_StopTextInput'.'SDL2.dll'..'SDL_StopTextInput'
|
||||
++'_SDL_SetTextInputRect'.'SDL2.dll'..'SDL_SetTextInputRect'
|
||||
++'_SDL_HasScreenKeyboardSupport'.'SDL2.dll'..'SDL_HasScreenKeyboardSupport'
|
||||
++'_SDL_IsScreenKeyboardShown'.'SDL2.dll'..'SDL_IsScreenKeyboardShown'
|
||||
++'_SDL_LoadObject'.'SDL2.dll'..'SDL_LoadObject'
|
||||
++'_SDL_LoadFunction'.'SDL2.dll'..'SDL_LoadFunction'
|
||||
++'_SDL_UnloadObject'.'SDL2.dll'..'SDL_UnloadObject'
|
||||
++'_SDL_LogSetAllPriority'.'SDL2.dll'..'SDL_LogSetAllPriority'
|
||||
++'_SDL_LogSetPriority'.'SDL2.dll'..'SDL_LogSetPriority'
|
||||
++'_SDL_LogGetPriority'.'SDL2.dll'..'SDL_LogGetPriority'
|
||||
++'_SDL_LogResetPriorities'.'SDL2.dll'..'SDL_LogResetPriorities'
|
||||
++'_SDL_LogMessageV'.'SDL2.dll'..'SDL_LogMessageV'
|
||||
++'_SDL_LogGetOutputFunction'.'SDL2.dll'..'SDL_LogGetOutputFunction'
|
||||
++'_SDL_LogSetOutputFunction'.'SDL2.dll'..'SDL_LogSetOutputFunction'
|
||||
++'_SDL_SetMainReady'.'SDL2.dll'..'SDL_SetMainReady'
|
||||
++'_SDL_ShowMessageBox'.'SDL2.dll'..'SDL_ShowMessageBox'
|
||||
++'_SDL_ShowSimpleMessageBox'.'SDL2.dll'..'SDL_ShowSimpleMessageBox'
|
||||
++'_SDL_GetMouseFocus'.'SDL2.dll'..'SDL_GetMouseFocus'
|
||||
++'_SDL_GetMouseState'.'SDL2.dll'..'SDL_GetMouseState'
|
||||
++'_SDL_GetRelativeMouseState'.'SDL2.dll'..'SDL_GetRelativeMouseState'
|
||||
++'_SDL_WarpMouseInWindow'.'SDL2.dll'..'SDL_WarpMouseInWindow'
|
||||
++'_SDL_SetRelativeMouseMode'.'SDL2.dll'..'SDL_SetRelativeMouseMode'
|
||||
++'_SDL_GetRelativeMouseMode'.'SDL2.dll'..'SDL_GetRelativeMouseMode'
|
||||
++'_SDL_CreateCursor'.'SDL2.dll'..'SDL_CreateCursor'
|
||||
++'_SDL_CreateColorCursor'.'SDL2.dll'..'SDL_CreateColorCursor'
|
||||
++'_SDL_CreateSystemCursor'.'SDL2.dll'..'SDL_CreateSystemCursor'
|
||||
++'_SDL_SetCursor'.'SDL2.dll'..'SDL_SetCursor'
|
||||
++'_SDL_GetCursor'.'SDL2.dll'..'SDL_GetCursor'
|
||||
++'_SDL_GetDefaultCursor'.'SDL2.dll'..'SDL_GetDefaultCursor'
|
||||
++'_SDL_FreeCursor'.'SDL2.dll'..'SDL_FreeCursor'
|
||||
++'_SDL_ShowCursor'.'SDL2.dll'..'SDL_ShowCursor'
|
||||
++'_SDL_CreateMutex'.'SDL2.dll'..'SDL_CreateMutex'
|
||||
++'_SDL_LockMutex'.'SDL2.dll'..'SDL_LockMutex'
|
||||
++'_SDL_TryLockMutex'.'SDL2.dll'..'SDL_TryLockMutex'
|
||||
++'_SDL_UnlockMutex'.'SDL2.dll'..'SDL_UnlockMutex'
|
||||
++'_SDL_DestroyMutex'.'SDL2.dll'..'SDL_DestroyMutex'
|
||||
++'_SDL_CreateSemaphore'.'SDL2.dll'..'SDL_CreateSemaphore'
|
||||
++'_SDL_DestroySemaphore'.'SDL2.dll'..'SDL_DestroySemaphore'
|
||||
++'_SDL_SemWait'.'SDL2.dll'..'SDL_SemWait'
|
||||
++'_SDL_SemTryWait'.'SDL2.dll'..'SDL_SemTryWait'
|
||||
++'_SDL_SemWaitTimeout'.'SDL2.dll'..'SDL_SemWaitTimeout'
|
||||
++'_SDL_SemPost'.'SDL2.dll'..'SDL_SemPost'
|
||||
++'_SDL_SemValue'.'SDL2.dll'..'SDL_SemValue'
|
||||
++'_SDL_CreateCond'.'SDL2.dll'..'SDL_CreateCond'
|
||||
++'_SDL_DestroyCond'.'SDL2.dll'..'SDL_DestroyCond'
|
||||
++'_SDL_CondSignal'.'SDL2.dll'..'SDL_CondSignal'
|
||||
++'_SDL_CondBroadcast'.'SDL2.dll'..'SDL_CondBroadcast'
|
||||
++'_SDL_CondWait'.'SDL2.dll'..'SDL_CondWait'
|
||||
++'_SDL_CondWaitTimeout'.'SDL2.dll'..'SDL_CondWaitTimeout'
|
||||
++'_SDL_GetPixelFormatName'.'SDL2.dll'..'SDL_GetPixelFormatName'
|
||||
++'_SDL_PixelFormatEnumToMasks'.'SDL2.dll'..'SDL_PixelFormatEnumToMasks'
|
||||
++'_SDL_MasksToPixelFormatEnum'.'SDL2.dll'..'SDL_MasksToPixelFormatEnum'
|
||||
++'_SDL_AllocFormat'.'SDL2.dll'..'SDL_AllocFormat'
|
||||
++'_SDL_FreeFormat'.'SDL2.dll'..'SDL_FreeFormat'
|
||||
++'_SDL_AllocPalette'.'SDL2.dll'..'SDL_AllocPalette'
|
||||
++'_SDL_SetPixelFormatPalette'.'SDL2.dll'..'SDL_SetPixelFormatPalette'
|
||||
++'_SDL_SetPaletteColors'.'SDL2.dll'..'SDL_SetPaletteColors'
|
||||
++'_SDL_FreePalette'.'SDL2.dll'..'SDL_FreePalette'
|
||||
++'_SDL_MapRGB'.'SDL2.dll'..'SDL_MapRGB'
|
||||
++'_SDL_MapRGBA'.'SDL2.dll'..'SDL_MapRGBA'
|
||||
++'_SDL_GetRGB'.'SDL2.dll'..'SDL_GetRGB'
|
||||
++'_SDL_GetRGBA'.'SDL2.dll'..'SDL_GetRGBA'
|
||||
++'_SDL_CalculateGammaRamp'.'SDL2.dll'..'SDL_CalculateGammaRamp'
|
||||
++'_SDL_GetPlatform'.'SDL2.dll'..'SDL_GetPlatform'
|
||||
++'_SDL_GetPowerInfo'.'SDL2.dll'..'SDL_GetPowerInfo'
|
||||
++'_SDL_HasIntersection'.'SDL2.dll'..'SDL_HasIntersection'
|
||||
++'_SDL_IntersectRect'.'SDL2.dll'..'SDL_IntersectRect'
|
||||
++'_SDL_UnionRect'.'SDL2.dll'..'SDL_UnionRect'
|
||||
++'_SDL_EnclosePoints'.'SDL2.dll'..'SDL_EnclosePoints'
|
||||
++'_SDL_IntersectRectAndLine'.'SDL2.dll'..'SDL_IntersectRectAndLine'
|
||||
++'_SDL_GetNumRenderDrivers'.'SDL2.dll'..'SDL_GetNumRenderDrivers'
|
||||
++'_SDL_GetRenderDriverInfo'.'SDL2.dll'..'SDL_GetRenderDriverInfo'
|
||||
++'_SDL_CreateWindowAndRenderer'.'SDL2.dll'..'SDL_CreateWindowAndRenderer'
|
||||
++'_SDL_CreateRenderer'.'SDL2.dll'..'SDL_CreateRenderer'
|
||||
++'_SDL_CreateSoftwareRenderer'.'SDL2.dll'..'SDL_CreateSoftwareRenderer'
|
||||
++'_SDL_GetRenderer'.'SDL2.dll'..'SDL_GetRenderer'
|
||||
++'_SDL_GetRendererInfo'.'SDL2.dll'..'SDL_GetRendererInfo'
|
||||
++'_SDL_GetRendererOutputSize'.'SDL2.dll'..'SDL_GetRendererOutputSize'
|
||||
++'_SDL_CreateTexture'.'SDL2.dll'..'SDL_CreateTexture'
|
||||
++'_SDL_CreateTextureFromSurface'.'SDL2.dll'..'SDL_CreateTextureFromSurface'
|
||||
++'_SDL_QueryTexture'.'SDL2.dll'..'SDL_QueryTexture'
|
||||
++'_SDL_SetTextureColorMod'.'SDL2.dll'..'SDL_SetTextureColorMod'
|
||||
++'_SDL_GetTextureColorMod'.'SDL2.dll'..'SDL_GetTextureColorMod'
|
||||
++'_SDL_SetTextureAlphaMod'.'SDL2.dll'..'SDL_SetTextureAlphaMod'
|
||||
++'_SDL_GetTextureAlphaMod'.'SDL2.dll'..'SDL_GetTextureAlphaMod'
|
||||
++'_SDL_SetTextureBlendMode'.'SDL2.dll'..'SDL_SetTextureBlendMode'
|
||||
++'_SDL_GetTextureBlendMode'.'SDL2.dll'..'SDL_GetTextureBlendMode'
|
||||
++'_SDL_UpdateTexture'.'SDL2.dll'..'SDL_UpdateTexture'
|
||||
++'_SDL_UpdateYUVTexture'.'SDL2.dll'..'SDL_UpdateYUVTexture'
|
||||
++'_SDL_LockTexture'.'SDL2.dll'..'SDL_LockTexture'
|
||||
++'_SDL_UnlockTexture'.'SDL2.dll'..'SDL_UnlockTexture'
|
||||
++'_SDL_RenderTargetSupported'.'SDL2.dll'..'SDL_RenderTargetSupported'
|
||||
++'_SDL_SetRenderTarget'.'SDL2.dll'..'SDL_SetRenderTarget'
|
||||
++'_SDL_GetRenderTarget'.'SDL2.dll'..'SDL_GetRenderTarget'
|
||||
++'_SDL_RenderSetLogicalSize'.'SDL2.dll'..'SDL_RenderSetLogicalSize'
|
||||
++'_SDL_RenderGetLogicalSize'.'SDL2.dll'..'SDL_RenderGetLogicalSize'
|
||||
++'_SDL_RenderSetViewport'.'SDL2.dll'..'SDL_RenderSetViewport'
|
||||
++'_SDL_RenderGetViewport'.'SDL2.dll'..'SDL_RenderGetViewport'
|
||||
++'_SDL_RenderSetClipRect'.'SDL2.dll'..'SDL_RenderSetClipRect'
|
||||
++'_SDL_RenderGetClipRect'.'SDL2.dll'..'SDL_RenderGetClipRect'
|
||||
++'_SDL_RenderSetScale'.'SDL2.dll'..'SDL_RenderSetScale'
|
||||
++'_SDL_RenderGetScale'.'SDL2.dll'..'SDL_RenderGetScale'
|
||||
++'_SDL_SetRenderDrawColor'.'SDL2.dll'..'SDL_SetRenderDrawColor'
|
||||
++'_SDL_GetRenderDrawColor'.'SDL2.dll'..'SDL_GetRenderDrawColor'
|
||||
++'_SDL_SetRenderDrawBlendMode'.'SDL2.dll'..'SDL_SetRenderDrawBlendMode'
|
||||
++'_SDL_GetRenderDrawBlendMode'.'SDL2.dll'..'SDL_GetRenderDrawBlendMode'
|
||||
++'_SDL_RenderClear'.'SDL2.dll'..'SDL_RenderClear'
|
||||
++'_SDL_RenderDrawPoint'.'SDL2.dll'..'SDL_RenderDrawPoint'
|
||||
++'_SDL_RenderDrawPoints'.'SDL2.dll'..'SDL_RenderDrawPoints'
|
||||
++'_SDL_RenderDrawLine'.'SDL2.dll'..'SDL_RenderDrawLine'
|
||||
++'_SDL_RenderDrawLines'.'SDL2.dll'..'SDL_RenderDrawLines'
|
||||
++'_SDL_RenderDrawRect'.'SDL2.dll'..'SDL_RenderDrawRect'
|
||||
++'_SDL_RenderDrawRects'.'SDL2.dll'..'SDL_RenderDrawRects'
|
||||
++'_SDL_RenderFillRect'.'SDL2.dll'..'SDL_RenderFillRect'
|
||||
++'_SDL_RenderFillRects'.'SDL2.dll'..'SDL_RenderFillRects'
|
||||
++'_SDL_RenderCopy'.'SDL2.dll'..'SDL_RenderCopy'
|
||||
++'_SDL_RenderCopyEx'.'SDL2.dll'..'SDL_RenderCopyEx'
|
||||
++'_SDL_RenderReadPixels'.'SDL2.dll'..'SDL_RenderReadPixels'
|
||||
++'_SDL_RenderPresent'.'SDL2.dll'..'SDL_RenderPresent'
|
||||
++'_SDL_DestroyTexture'.'SDL2.dll'..'SDL_DestroyTexture'
|
||||
++'_SDL_DestroyRenderer'.'SDL2.dll'..'SDL_DestroyRenderer'
|
||||
++'_SDL_GL_BindTexture'.'SDL2.dll'..'SDL_GL_BindTexture'
|
||||
++'_SDL_GL_UnbindTexture'.'SDL2.dll'..'SDL_GL_UnbindTexture'
|
||||
++'_SDL_RWFromFile'.'SDL2.dll'..'SDL_RWFromFile'
|
||||
++'_SDL_RWFromMem'.'SDL2.dll'..'SDL_RWFromMem'
|
||||
++'_SDL_RWFromConstMem'.'SDL2.dll'..'SDL_RWFromConstMem'
|
||||
++'_SDL_AllocRW'.'SDL2.dll'..'SDL_AllocRW'
|
||||
++'_SDL_FreeRW'.'SDL2.dll'..'SDL_FreeRW'
|
||||
++'_SDL_ReadU8'.'SDL2.dll'..'SDL_ReadU8'
|
||||
++'_SDL_ReadLE16'.'SDL2.dll'..'SDL_ReadLE16'
|
||||
++'_SDL_ReadBE16'.'SDL2.dll'..'SDL_ReadBE16'
|
||||
++'_SDL_ReadLE32'.'SDL2.dll'..'SDL_ReadLE32'
|
||||
++'_SDL_ReadBE32'.'SDL2.dll'..'SDL_ReadBE32'
|
||||
++'_SDL_ReadLE64'.'SDL2.dll'..'SDL_ReadLE64'
|
||||
++'_SDL_ReadBE64'.'SDL2.dll'..'SDL_ReadBE64'
|
||||
++'_SDL_WriteU8'.'SDL2.dll'..'SDL_WriteU8'
|
||||
++'_SDL_WriteLE16'.'SDL2.dll'..'SDL_WriteLE16'
|
||||
++'_SDL_WriteBE16'.'SDL2.dll'..'SDL_WriteBE16'
|
||||
++'_SDL_WriteLE32'.'SDL2.dll'..'SDL_WriteLE32'
|
||||
++'_SDL_WriteBE32'.'SDL2.dll'..'SDL_WriteBE32'
|
||||
++'_SDL_WriteLE64'.'SDL2.dll'..'SDL_WriteLE64'
|
||||
++'_SDL_WriteBE64'.'SDL2.dll'..'SDL_WriteBE64'
|
||||
++'_SDL_CreateShapedWindow'.'SDL2.dll'..'SDL_CreateShapedWindow'
|
||||
++'_SDL_IsShapedWindow'.'SDL2.dll'..'SDL_IsShapedWindow'
|
||||
++'_SDL_SetWindowShape'.'SDL2.dll'..'SDL_SetWindowShape'
|
||||
++'_SDL_GetShapedWindowMode'.'SDL2.dll'..'SDL_GetShapedWindowMode'
|
||||
++'_SDL_malloc'.'SDL2.dll'..'SDL_malloc'
|
||||
++'_SDL_calloc'.'SDL2.dll'..'SDL_calloc'
|
||||
++'_SDL_realloc'.'SDL2.dll'..'SDL_realloc'
|
||||
++'_SDL_free'.'SDL2.dll'..'SDL_free'
|
||||
++'_SDL_getenv'.'SDL2.dll'..'SDL_getenv'
|
||||
++'_SDL_setenv'.'SDL2.dll'..'SDL_setenv'
|
||||
++'_SDL_qsort'.'SDL2.dll'..'SDL_qsort'
|
||||
++'_SDL_abs'.'SDL2.dll'..'SDL_abs'
|
||||
++'_SDL_isdigit'.'SDL2.dll'..'SDL_isdigit'
|
||||
++'_SDL_isspace'.'SDL2.dll'..'SDL_isspace'
|
||||
++'_SDL_toupper'.'SDL2.dll'..'SDL_toupper'
|
||||
++'_SDL_tolower'.'SDL2.dll'..'SDL_tolower'
|
||||
++'_SDL_memset'.'SDL2.dll'..'SDL_memset'
|
||||
++'_SDL_memcpy'.'SDL2.dll'..'SDL_memcpy'
|
||||
++'_SDL_memmove'.'SDL2.dll'..'SDL_memmove'
|
||||
++'_SDL_memcmp'.'SDL2.dll'..'SDL_memcmp'
|
||||
++'_SDL_wcslen'.'SDL2.dll'..'SDL_wcslen'
|
||||
++'_SDL_wcslcpy'.'SDL2.dll'..'SDL_wcslcpy'
|
||||
++'_SDL_wcslcat'.'SDL2.dll'..'SDL_wcslcat'
|
||||
++'_SDL_strlen'.'SDL2.dll'..'SDL_strlen'
|
||||
++'_SDL_strlcpy'.'SDL2.dll'..'SDL_strlcpy'
|
||||
++'_SDL_utf8strlcpy'.'SDL2.dll'..'SDL_utf8strlcpy'
|
||||
++'_SDL_strlcat'.'SDL2.dll'..'SDL_strlcat'
|
||||
++'_SDL_strdup'.'SDL2.dll'..'SDL_strdup'
|
||||
++'_SDL_strrev'.'SDL2.dll'..'SDL_strrev'
|
||||
++'_SDL_strupr'.'SDL2.dll'..'SDL_strupr'
|
||||
++'_SDL_strlwr'.'SDL2.dll'..'SDL_strlwr'
|
||||
++'_SDL_strchr'.'SDL2.dll'..'SDL_strchr'
|
||||
++'_SDL_strrchr'.'SDL2.dll'..'SDL_strrchr'
|
||||
++'_SDL_strstr'.'SDL2.dll'..'SDL_strstr'
|
||||
++'_SDL_itoa'.'SDL2.dll'..'SDL_itoa'
|
||||
++'_SDL_uitoa'.'SDL2.dll'..'SDL_uitoa'
|
||||
++'_SDL_ltoa'.'SDL2.dll'..'SDL_ltoa'
|
||||
++'_SDL_ultoa'.'SDL2.dll'..'SDL_ultoa'
|
||||
++'_SDL_lltoa'.'SDL2.dll'..'SDL_lltoa'
|
||||
++'_SDL_ulltoa'.'SDL2.dll'..'SDL_ulltoa'
|
||||
++'_SDL_atoi'.'SDL2.dll'..'SDL_atoi'
|
||||
++'_SDL_atof'.'SDL2.dll'..'SDL_atof'
|
||||
++'_SDL_strtol'.'SDL2.dll'..'SDL_strtol'
|
||||
++'_SDL_strtoul'.'SDL2.dll'..'SDL_strtoul'
|
||||
++'_SDL_strtoll'.'SDL2.dll'..'SDL_strtoll'
|
||||
++'_SDL_strtoull'.'SDL2.dll'..'SDL_strtoull'
|
||||
++'_SDL_strtod'.'SDL2.dll'..'SDL_strtod'
|
||||
++'_SDL_strcmp'.'SDL2.dll'..'SDL_strcmp'
|
||||
++'_SDL_strncmp'.'SDL2.dll'..'SDL_strncmp'
|
||||
++'_SDL_strcasecmp'.'SDL2.dll'..'SDL_strcasecmp'
|
||||
++'_SDL_strncasecmp'.'SDL2.dll'..'SDL_strncasecmp'
|
||||
++'_SDL_vsnprintf'.'SDL2.dll'..'SDL_vsnprintf'
|
||||
++'_SDL_acos'.'SDL2.dll'..'SDL_acos'
|
||||
++'_SDL_asin'.'SDL2.dll'..'SDL_asin'
|
||||
++'_SDL_atan'.'SDL2.dll'..'SDL_atan'
|
||||
++'_SDL_atan2'.'SDL2.dll'..'SDL_atan2'
|
||||
++'_SDL_ceil'.'SDL2.dll'..'SDL_ceil'
|
||||
++'_SDL_copysign'.'SDL2.dll'..'SDL_copysign'
|
||||
++'_SDL_cos'.'SDL2.dll'..'SDL_cos'
|
||||
++'_SDL_cosf'.'SDL2.dll'..'SDL_cosf'
|
||||
++'_SDL_fabs'.'SDL2.dll'..'SDL_fabs'
|
||||
++'_SDL_floor'.'SDL2.dll'..'SDL_floor'
|
||||
++'_SDL_log'.'SDL2.dll'..'SDL_log'
|
||||
++'_SDL_pow'.'SDL2.dll'..'SDL_pow'
|
||||
++'_SDL_scalbn'.'SDL2.dll'..'SDL_scalbn'
|
||||
++'_SDL_sin'.'SDL2.dll'..'SDL_sin'
|
||||
++'_SDL_sinf'.'SDL2.dll'..'SDL_sinf'
|
||||
++'_SDL_sqrt'.'SDL2.dll'..'SDL_sqrt'
|
||||
++'_SDL_iconv_open'.'SDL2.dll'..'SDL_iconv_open'
|
||||
++'_SDL_iconv_close'.'SDL2.dll'..'SDL_iconv_close'
|
||||
++'_SDL_iconv'.'SDL2.dll'..'SDL_iconv'
|
||||
++'_SDL_iconv_string'.'SDL2.dll'..'SDL_iconv_string'
|
||||
++'_SDL_CreateRGBSurface'.'SDL2.dll'..'SDL_CreateRGBSurface'
|
||||
++'_SDL_CreateRGBSurfaceFrom'.'SDL2.dll'..'SDL_CreateRGBSurfaceFrom'
|
||||
++'_SDL_FreeSurface'.'SDL2.dll'..'SDL_FreeSurface'
|
||||
++'_SDL_SetSurfacePalette'.'SDL2.dll'..'SDL_SetSurfacePalette'
|
||||
++'_SDL_LockSurface'.'SDL2.dll'..'SDL_LockSurface'
|
||||
++'_SDL_UnlockSurface'.'SDL2.dll'..'SDL_UnlockSurface'
|
||||
++'_SDL_LoadBMP_RW'.'SDL2.dll'..'SDL_LoadBMP_RW'
|
||||
++'_SDL_SaveBMP_RW'.'SDL2.dll'..'SDL_SaveBMP_RW'
|
||||
++'_SDL_SetSurfaceRLE'.'SDL2.dll'..'SDL_SetSurfaceRLE'
|
||||
++'_SDL_SetColorKey'.'SDL2.dll'..'SDL_SetColorKey'
|
||||
++'_SDL_GetColorKey'.'SDL2.dll'..'SDL_GetColorKey'
|
||||
++'_SDL_SetSurfaceColorMod'.'SDL2.dll'..'SDL_SetSurfaceColorMod'
|
||||
++'_SDL_GetSurfaceColorMod'.'SDL2.dll'..'SDL_GetSurfaceColorMod'
|
||||
++'_SDL_SetSurfaceAlphaMod'.'SDL2.dll'..'SDL_SetSurfaceAlphaMod'
|
||||
++'_SDL_GetSurfaceAlphaMod'.'SDL2.dll'..'SDL_GetSurfaceAlphaMod'
|
||||
++'_SDL_SetSurfaceBlendMode'.'SDL2.dll'..'SDL_SetSurfaceBlendMode'
|
||||
++'_SDL_GetSurfaceBlendMode'.'SDL2.dll'..'SDL_GetSurfaceBlendMode'
|
||||
++'_SDL_SetClipRect'.'SDL2.dll'..'SDL_SetClipRect'
|
||||
++'_SDL_GetClipRect'.'SDL2.dll'..'SDL_GetClipRect'
|
||||
++'_SDL_ConvertSurface'.'SDL2.dll'..'SDL_ConvertSurface'
|
||||
++'_SDL_ConvertSurfaceFormat'.'SDL2.dll'..'SDL_ConvertSurfaceFormat'
|
||||
++'_SDL_ConvertPixels'.'SDL2.dll'..'SDL_ConvertPixels'
|
||||
++'_SDL_FillRect'.'SDL2.dll'..'SDL_FillRect'
|
||||
++'_SDL_FillRects'.'SDL2.dll'..'SDL_FillRects'
|
||||
++'_SDL_UpperBlit'.'SDL2.dll'..'SDL_UpperBlit'
|
||||
++'_SDL_LowerBlit'.'SDL2.dll'..'SDL_LowerBlit'
|
||||
++'_SDL_SoftStretch'.'SDL2.dll'..'SDL_SoftStretch'
|
||||
++'_SDL_UpperBlitScaled'.'SDL2.dll'..'SDL_UpperBlitScaled'
|
||||
++'_SDL_LowerBlitScaled'.'SDL2.dll'..'SDL_LowerBlitScaled'
|
||||
++'_SDL_GetWindowWMInfo'.'SDL2.dll'..'SDL_GetWindowWMInfo'
|
||||
++'_SDL_GetThreadName'.'SDL2.dll'..'SDL_GetThreadName'
|
||||
++'_SDL_ThreadID'.'SDL2.dll'..'SDL_ThreadID'
|
||||
++'_SDL_GetThreadID'.'SDL2.dll'..'SDL_GetThreadID'
|
||||
++'_SDL_SetThreadPriority'.'SDL2.dll'..'SDL_SetThreadPriority'
|
||||
++'_SDL_WaitThread'.'SDL2.dll'..'SDL_WaitThread'
|
||||
++'_SDL_DetachThread'.'SDL2.dll'..'SDL_DetachThread'
|
||||
++'_SDL_TLSCreate'.'SDL2.dll'..'SDL_TLSCreate'
|
||||
++'_SDL_TLSGet'.'SDL2.dll'..'SDL_TLSGet'
|
||||
++'_SDL_TLSSet'.'SDL2.dll'..'SDL_TLSSet'
|
||||
++'_SDL_GetTicks'.'SDL2.dll'..'SDL_GetTicks'
|
||||
++'_SDL_GetPerformanceCounter'.'SDL2.dll'..'SDL_GetPerformanceCounter'
|
||||
++'_SDL_GetPerformanceFrequency'.'SDL2.dll'..'SDL_GetPerformanceFrequency'
|
||||
++'_SDL_Delay'.'SDL2.dll'..'SDL_Delay'
|
||||
++'_SDL_AddTimer'.'SDL2.dll'..'SDL_AddTimer'
|
||||
++'_SDL_RemoveTimer'.'SDL2.dll'..'SDL_RemoveTimer'
|
||||
++'_SDL_GetNumTouchDevices'.'SDL2.dll'..'SDL_GetNumTouchDevices'
|
||||
++'_SDL_GetTouchDevice'.'SDL2.dll'..'SDL_GetTouchDevice'
|
||||
++'_SDL_GetNumTouchFingers'.'SDL2.dll'..'SDL_GetNumTouchFingers'
|
||||
++'_SDL_GetTouchFinger'.'SDL2.dll'..'SDL_GetTouchFinger'
|
||||
++'_SDL_GetVersion'.'SDL2.dll'..'SDL_GetVersion'
|
||||
++'_SDL_GetRevision'.'SDL2.dll'..'SDL_GetRevision'
|
||||
++'_SDL_GetRevisionNumber'.'SDL2.dll'..'SDL_GetRevisionNumber'
|
||||
++'_SDL_GetNumVideoDrivers'.'SDL2.dll'..'SDL_GetNumVideoDrivers'
|
||||
++'_SDL_GetVideoDriver'.'SDL2.dll'..'SDL_GetVideoDriver'
|
||||
++'_SDL_VideoInit'.'SDL2.dll'..'SDL_VideoInit'
|
||||
++'_SDL_VideoQuit'.'SDL2.dll'..'SDL_VideoQuit'
|
||||
++'_SDL_GetCurrentVideoDriver'.'SDL2.dll'..'SDL_GetCurrentVideoDriver'
|
||||
++'_SDL_GetNumVideoDisplays'.'SDL2.dll'..'SDL_GetNumVideoDisplays'
|
||||
++'_SDL_GetDisplayName'.'SDL2.dll'..'SDL_GetDisplayName'
|
||||
++'_SDL_GetDisplayBounds'.'SDL2.dll'..'SDL_GetDisplayBounds'
|
||||
++'_SDL_GetDisplayDPI'.'SDL2.dll'..'SDL_GetDisplayDPI'
|
||||
++'_SDL_GetNumDisplayModes'.'SDL2.dll'..'SDL_GetNumDisplayModes'
|
||||
++'_SDL_GetDisplayMode'.'SDL2.dll'..'SDL_GetDisplayMode'
|
||||
++'_SDL_GetDesktopDisplayMode'.'SDL2.dll'..'SDL_GetDesktopDisplayMode'
|
||||
++'_SDL_GetCurrentDisplayMode'.'SDL2.dll'..'SDL_GetCurrentDisplayMode'
|
||||
++'_SDL_GetClosestDisplayMode'.'SDL2.dll'..'SDL_GetClosestDisplayMode'
|
||||
++'_SDL_GetWindowDisplayIndex'.'SDL2.dll'..'SDL_GetWindowDisplayIndex'
|
||||
++'_SDL_SetWindowDisplayMode'.'SDL2.dll'..'SDL_SetWindowDisplayMode'
|
||||
++'_SDL_GetWindowDisplayMode'.'SDL2.dll'..'SDL_GetWindowDisplayMode'
|
||||
++'_SDL_GetWindowPixelFormat'.'SDL2.dll'..'SDL_GetWindowPixelFormat'
|
||||
++'_SDL_CreateWindow'.'SDL2.dll'..'SDL_CreateWindow'
|
||||
++'_SDL_CreateWindowFrom'.'SDL2.dll'..'SDL_CreateWindowFrom'
|
||||
++'_SDL_GetWindowID'.'SDL2.dll'..'SDL_GetWindowID'
|
||||
++'_SDL_GetWindowFromID'.'SDL2.dll'..'SDL_GetWindowFromID'
|
||||
++'_SDL_GetWindowFlags'.'SDL2.dll'..'SDL_GetWindowFlags'
|
||||
++'_SDL_SetWindowTitle'.'SDL2.dll'..'SDL_SetWindowTitle'
|
||||
++'_SDL_GetWindowTitle'.'SDL2.dll'..'SDL_GetWindowTitle'
|
||||
++'_SDL_SetWindowIcon'.'SDL2.dll'..'SDL_SetWindowIcon'
|
||||
++'_SDL_SetWindowData'.'SDL2.dll'..'SDL_SetWindowData'
|
||||
++'_SDL_GetWindowData'.'SDL2.dll'..'SDL_GetWindowData'
|
||||
++'_SDL_SetWindowPosition'.'SDL2.dll'..'SDL_SetWindowPosition'
|
||||
++'_SDL_GetWindowPosition'.'SDL2.dll'..'SDL_GetWindowPosition'
|
||||
++'_SDL_SetWindowSize'.'SDL2.dll'..'SDL_SetWindowSize'
|
||||
++'_SDL_GetWindowSize'.'SDL2.dll'..'SDL_GetWindowSize'
|
||||
++'_SDL_SetWindowMinimumSize'.'SDL2.dll'..'SDL_SetWindowMinimumSize'
|
||||
++'_SDL_GetWindowMinimumSize'.'SDL2.dll'..'SDL_GetWindowMinimumSize'
|
||||
++'_SDL_SetWindowMaximumSize'.'SDL2.dll'..'SDL_SetWindowMaximumSize'
|
||||
++'_SDL_GetWindowMaximumSize'.'SDL2.dll'..'SDL_GetWindowMaximumSize'
|
||||
++'_SDL_SetWindowBordered'.'SDL2.dll'..'SDL_SetWindowBordered'
|
||||
++'_SDL_ShowWindow'.'SDL2.dll'..'SDL_ShowWindow'
|
||||
++'_SDL_HideWindow'.'SDL2.dll'..'SDL_HideWindow'
|
||||
++'_SDL_RaiseWindow'.'SDL2.dll'..'SDL_RaiseWindow'
|
||||
++'_SDL_MaximizeWindow'.'SDL2.dll'..'SDL_MaximizeWindow'
|
||||
++'_SDL_MinimizeWindow'.'SDL2.dll'..'SDL_MinimizeWindow'
|
||||
++'_SDL_RestoreWindow'.'SDL2.dll'..'SDL_RestoreWindow'
|
||||
++'_SDL_SetWindowFullscreen'.'SDL2.dll'..'SDL_SetWindowFullscreen'
|
||||
++'_SDL_GetWindowSurface'.'SDL2.dll'..'SDL_GetWindowSurface'
|
||||
++'_SDL_UpdateWindowSurface'.'SDL2.dll'..'SDL_UpdateWindowSurface'
|
||||
++'_SDL_UpdateWindowSurfaceRects'.'SDL2.dll'..'SDL_UpdateWindowSurfaceRects'
|
||||
++'_SDL_SetWindowGrab'.'SDL2.dll'..'SDL_SetWindowGrab'
|
||||
++'_SDL_GetWindowGrab'.'SDL2.dll'..'SDL_GetWindowGrab'
|
||||
++'_SDL_SetWindowBrightness'.'SDL2.dll'..'SDL_SetWindowBrightness'
|
||||
++'_SDL_GetWindowBrightness'.'SDL2.dll'..'SDL_GetWindowBrightness'
|
||||
++'_SDL_SetWindowGammaRamp'.'SDL2.dll'..'SDL_SetWindowGammaRamp'
|
||||
++'_SDL_GetWindowGammaRamp'.'SDL2.dll'..'SDL_GetWindowGammaRamp'
|
||||
++'_SDL_DestroyWindow'.'SDL2.dll'..'SDL_DestroyWindow'
|
||||
++'_SDL_IsScreenSaverEnabled'.'SDL2.dll'..'SDL_IsScreenSaverEnabled'
|
||||
++'_SDL_EnableScreenSaver'.'SDL2.dll'..'SDL_EnableScreenSaver'
|
||||
++'_SDL_DisableScreenSaver'.'SDL2.dll'..'SDL_DisableScreenSaver'
|
||||
++'_SDL_GL_LoadLibrary'.'SDL2.dll'..'SDL_GL_LoadLibrary'
|
||||
++'_SDL_GL_GetProcAddress'.'SDL2.dll'..'SDL_GL_GetProcAddress'
|
||||
++'_SDL_GL_UnloadLibrary'.'SDL2.dll'..'SDL_GL_UnloadLibrary'
|
||||
++'_SDL_GL_ExtensionSupported'.'SDL2.dll'..'SDL_GL_ExtensionSupported'
|
||||
++'_SDL_GL_SetAttribute'.'SDL2.dll'..'SDL_GL_SetAttribute'
|
||||
++'_SDL_GL_GetAttribute'.'SDL2.dll'..'SDL_GL_GetAttribute'
|
||||
++'_SDL_GL_CreateContext'.'SDL2.dll'..'SDL_GL_CreateContext'
|
||||
++'_SDL_GL_MakeCurrent'.'SDL2.dll'..'SDL_GL_MakeCurrent'
|
||||
++'_SDL_GL_GetCurrentWindow'.'SDL2.dll'..'SDL_GL_GetCurrentWindow'
|
||||
++'_SDL_GL_GetCurrentContext'.'SDL2.dll'..'SDL_GL_GetCurrentContext'
|
||||
++'_SDL_GL_GetDrawableSize'.'SDL2.dll'..'SDL_GL_GetDrawableSize'
|
||||
++'_SDL_GL_SetSwapInterval'.'SDL2.dll'..'SDL_GL_SetSwapInterval'
|
||||
++'_SDL_GL_GetSwapInterval'.'SDL2.dll'..'SDL_GL_GetSwapInterval'
|
||||
++'_SDL_GL_SwapWindow'.'SDL2.dll'..'SDL_GL_SwapWindow'
|
||||
++'_SDL_GL_DeleteContext'.'SDL2.dll'..'SDL_GL_DeleteContext'
|
||||
++'_SDL_vsscanf'.'SDL2.dll'..'SDL_vsscanf'
|
||||
++'_SDL_GameControllerAddMappingsFromRW'.'SDL2.dll'..'SDL_GameControllerAddMappingsFromRW'
|
||||
++'_SDL_GL_ResetAttributes'.'SDL2.dll'..'SDL_GL_ResetAttributes'
|
||||
++'_SDL_HasAVX'.'SDL2.dll'..'SDL_HasAVX'
|
||||
++'_SDL_GetDefaultAssertionHandler'.'SDL2.dll'..'SDL_GetDefaultAssertionHandler'
|
||||
++'_SDL_GetAssertionHandler'.'SDL2.dll'..'SDL_GetAssertionHandler'
|
||||
++'_SDL_DXGIGetOutputInfo'.'SDL2.dll'..'SDL_DXGIGetOutputInfo'
|
||||
++'_SDL_RenderIsClipEnabled'.'SDL2.dll'..'SDL_RenderIsClipEnabled'
|
||||
++'_SDL_WarpMouseGlobal'.'SDL2.dll'..'SDL_WarpMouseGlobal'
|
||||
++'_SDL_sqrtf'.'SDL2.dll'..'SDL_sqrtf'
|
||||
++'_SDL_tan'.'SDL2.dll'..'SDL_tan'
|
||||
++'_SDL_tanf'.'SDL2.dll'..'SDL_tanf'
|
||||
++'_SDL_CaptureMouse'.'SDL2.dll'..'SDL_CaptureMouse'
|
||||
++'_SDL_SetWindowHitTest'.'SDL2.dll'..'SDL_SetWindowHitTest'
|
||||
++'_SDL_GetGlobalMouseState'.'SDL2.dll'..'SDL_GetGlobalMouseState'
|
||||
++'_SDL_HasAVX2'.'SDL2.dll'..'SDL_HasAVX2'
|
||||
++'_SDL_QueueAudio'.'SDL2.dll'..'SDL_QueueAudio'
|
||||
++'_SDL_GetQueuedAudioSize'.'SDL2.dll'..'SDL_GetQueuedAudioSize'
|
||||
++'_SDL_ClearQueuedAudio'.'SDL2.dll'..'SDL_ClearQueuedAudio'
|
||||
++'_SDL_GetGrabbedWindow'.'SDL2.dll'..'SDL_GetGrabbedWindow'
|
||||
++'_SDL_SetWindowsMessageHook'.'SDL2.dll'..'SDL_SetWindowsMessageHook'
|
||||
++'_SDL_JoystickCurrentPowerLevel'.'SDL2.dll'..'SDL_JoystickCurrentPowerLevel'
|
||||
++'_SDL_GameControllerFromInstanceID'.'SDL2.dll'..'SDL_GameControllerFromInstanceID'
|
||||
++'_SDL_JoystickFromInstanceID'.'SDL2.dll'..'SDL_JoystickFromInstanceID'
|
||||
++'_SDL_GetDisplayUsableBounds'.'SDL2.dll'..'SDL_GetDisplayUsableBounds'
|
||||
++'_SDL_GetWindowBordersSize'.'SDL2.dll'..'SDL_GetWindowBordersSize'
|
||||
++'_SDL_SetWindowOpacity'.'SDL2.dll'..'SDL_SetWindowOpacity'
|
||||
++'_SDL_GetWindowOpacity'.'SDL2.dll'..'SDL_GetWindowOpacity'
|
||||
++'_SDL_SetWindowInputFocus'.'SDL2.dll'..'SDL_SetWindowInputFocus'
|
||||
++'_SDL_SetWindowModalFor'.'SDL2.dll'..'SDL_SetWindowModalFor'
|
||||
++'_SDL_RenderSetIntegerScale'.'SDL2.dll'..'SDL_RenderSetIntegerScale'
|
||||
++'_SDL_RenderGetIntegerScale'.'SDL2.dll'..'SDL_RenderGetIntegerScale'
|
||||
++'_SDL_DequeueAudio'.'SDL2.dll'..'SDL_DequeueAudio'
|
||||
++'_SDL_SetWindowResizable'.'SDL2.dll'..'SDL_SetWindowResizable'
|
||||
++'_SDL_CreateRGBSurfaceWithFormat'.'SDL2.dll'..'SDL_CreateRGBSurfaceWithFormat'
|
||||
++'_SDL_CreateRGBSurfaceWithFormatFrom'.'SDL2.dll'..'SDL_CreateRGBSurfaceWithFormatFrom'
|
||||
++'_SDL_GetHintBoolean'.'SDL2.dll'..'SDL_GetHintBoolean'
|
||||
++'_SDL_JoystickGetDeviceVendor'.'SDL2.dll'..'SDL_JoystickGetDeviceVendor'
|
||||
++'_SDL_JoystickGetDeviceProduct'.'SDL2.dll'..'SDL_JoystickGetDeviceProduct'
|
||||
++'_SDL_JoystickGetDeviceProductVersion'.'SDL2.dll'..'SDL_JoystickGetDeviceProductVersion'
|
||||
++'_SDL_JoystickGetVendor'.'SDL2.dll'..'SDL_JoystickGetVendor'
|
||||
++'_SDL_JoystickGetProduct'.'SDL2.dll'..'SDL_JoystickGetProduct'
|
||||
++'_SDL_JoystickGetProductVersion'.'SDL2.dll'..'SDL_JoystickGetProductVersion'
|
||||
++'_SDL_GameControllerGetVendor'.'SDL2.dll'..'SDL_GameControllerGetVendor'
|
||||
++'_SDL_GameControllerGetProduct'.'SDL2.dll'..'SDL_GameControllerGetProduct'
|
||||
++'_SDL_GameControllerGetProductVersion'.'SDL2.dll'..'SDL_GameControllerGetProductVersion'
|
||||
++'_SDL_HasNEON'.'SDL2.dll'..'SDL_HasNEON'
|
||||
++'_SDL_GameControllerNumMappings'.'SDL2.dll'..'SDL_GameControllerNumMappings'
|
||||
++'_SDL_GameControllerMappingForIndex'.'SDL2.dll'..'SDL_GameControllerMappingForIndex'
|
||||
++'_SDL_JoystickGetAxisInitialState'.'SDL2.dll'..'SDL_JoystickGetAxisInitialState'
|
||||
++'_SDL_JoystickGetDeviceType'.'SDL2.dll'..'SDL_JoystickGetDeviceType'
|
||||
++'_SDL_JoystickGetType'.'SDL2.dll'..'SDL_JoystickGetType'
|
||||
++'_SDL_MemoryBarrierReleaseFunction'.'SDL2.dll'..'SDL_MemoryBarrierReleaseFunction'
|
||||
++'_SDL_MemoryBarrierAcquireFunction'.'SDL2.dll'..'SDL_MemoryBarrierAcquireFunction'
|
||||
++'_SDL_JoystickGetDeviceInstanceID'.'SDL2.dll'..'SDL_JoystickGetDeviceInstanceID'
|
||||
++'_SDL_utf8strlen'.'SDL2.dll'..'SDL_utf8strlen'
|
||||
++'_SDL_LoadFile_RW'.'SDL2.dll'..'SDL_LoadFile_RW'
|
||||
++'_SDL_wcscmp'.'SDL2.dll'..'SDL_wcscmp'
|
||||
++'_SDL_ComposeCustomBlendMode'.'SDL2.dll'..'SDL_ComposeCustomBlendMode'
|
||||
++'_SDL_DuplicateSurface'.'SDL2.dll'..'SDL_DuplicateSurface'
|
||||
++'_SDL_Vulkan_LoadLibrary'.'SDL2.dll'..'SDL_Vulkan_LoadLibrary'
|
||||
++'_SDL_Vulkan_GetVkGetInstanceProcAddr'.'SDL2.dll'..'SDL_Vulkan_GetVkGetInstanceProcAddr'
|
||||
++'_SDL_Vulkan_UnloadLibrary'.'SDL2.dll'..'SDL_Vulkan_UnloadLibrary'
|
||||
++'_SDL_Vulkan_GetInstanceExtensions'.'SDL2.dll'..'SDL_Vulkan_GetInstanceExtensions'
|
||||
++'_SDL_Vulkan_CreateSurface'.'SDL2.dll'..'SDL_Vulkan_CreateSurface'
|
||||
++'_SDL_Vulkan_GetDrawableSize'.'SDL2.dll'..'SDL_Vulkan_GetDrawableSize'
|
||||
++'_SDL_LockJoysticks'.'SDL2.dll'..'SDL_LockJoysticks'
|
||||
++'_SDL_UnlockJoysticks'.'SDL2.dll'..'SDL_UnlockJoysticks'
|
||||
++'_SDL_GetMemoryFunctions'.'SDL2.dll'..'SDL_GetMemoryFunctions'
|
||||
++'_SDL_SetMemoryFunctions'.'SDL2.dll'..'SDL_SetMemoryFunctions'
|
||||
++'_SDL_GetNumAllocations'.'SDL2.dll'..'SDL_GetNumAllocations'
|
||||
++'_SDL_NewAudioStream'.'SDL2.dll'..'SDL_NewAudioStream'
|
||||
++'_SDL_AudioStreamPut'.'SDL2.dll'..'SDL_AudioStreamPut'
|
||||
++'_SDL_AudioStreamGet'.'SDL2.dll'..'SDL_AudioStreamGet'
|
||||
++'_SDL_AudioStreamClear'.'SDL2.dll'..'SDL_AudioStreamClear'
|
||||
++'_SDL_AudioStreamAvailable'.'SDL2.dll'..'SDL_AudioStreamAvailable'
|
||||
++'_SDL_FreeAudioStream'.'SDL2.dll'..'SDL_FreeAudioStream'
|
||||
++'_SDL_AudioStreamFlush'.'SDL2.dll'..'SDL_AudioStreamFlush'
|
||||
++'_SDL_acosf'.'SDL2.dll'..'SDL_acosf'
|
||||
++'_SDL_asinf'.'SDL2.dll'..'SDL_asinf'
|
||||
++'_SDL_atanf'.'SDL2.dll'..'SDL_atanf'
|
||||
++'_SDL_atan2f'.'SDL2.dll'..'SDL_atan2f'
|
||||
++'_SDL_ceilf'.'SDL2.dll'..'SDL_ceilf'
|
||||
++'_SDL_copysignf'.'SDL2.dll'..'SDL_copysignf'
|
||||
++'_SDL_fabsf'.'SDL2.dll'..'SDL_fabsf'
|
||||
++'_SDL_floorf'.'SDL2.dll'..'SDL_floorf'
|
||||
++'_SDL_logf'.'SDL2.dll'..'SDL_logf'
|
||||
++'_SDL_powf'.'SDL2.dll'..'SDL_powf'
|
||||
++'_SDL_scalbnf'.'SDL2.dll'..'SDL_scalbnf'
|
||||
++'_SDL_fmod'.'SDL2.dll'..'SDL_fmod'
|
||||
++'_SDL_fmodf'.'SDL2.dll'..'SDL_fmodf'
|
||||
++'_SDL_SetYUVConversionMode'.'SDL2.dll'..'SDL_SetYUVConversionMode'
|
||||
++'_SDL_GetYUVConversionMode'.'SDL2.dll'..'SDL_GetYUVConversionMode'
|
||||
++'_SDL_GetYUVConversionModeForResolution'.'SDL2.dll'..'SDL_GetYUVConversionModeForResolution'
|
||||
++'_SDL_RenderGetMetalLayer'.'SDL2.dll'..'SDL_RenderGetMetalLayer'
|
||||
++'_SDL_RenderGetMetalCommandEncoder'.'SDL2.dll'..'SDL_RenderGetMetalCommandEncoder'
|
||||
++'_SDL_log10'.'SDL2.dll'..'SDL_log10'
|
||||
++'_SDL_log10f'.'SDL2.dll'..'SDL_log10f'
|
||||
++'_SDL_GameControllerMappingForDeviceIndex'.'SDL2.dll'..'SDL_GameControllerMappingForDeviceIndex'
|
||||
++'_SDL_HasAVX512F'.'SDL2.dll'..'SDL_HasAVX512F'
|
||||
++'_SDL_exp'.'SDL2.dll'..'SDL_exp'
|
||||
++'_SDL_expf'.'SDL2.dll'..'SDL_expf'
|
||||
++'_SDL_wcsdup'.'SDL2.dll'..'SDL_wcsdup'
|
||||
++'_SDL_GameControllerRumble'.'SDL2.dll'..'SDL_GameControllerRumble'
|
||||
++'_SDL_JoystickRumble'.'SDL2.dll'..'SDL_JoystickRumble'
|
||||
++'_SDL_NumSensors'.'SDL2.dll'..'SDL_NumSensors'
|
||||
++'_SDL_SensorGetDeviceName'.'SDL2.dll'..'SDL_SensorGetDeviceName'
|
||||
++'_SDL_SensorGetDeviceType'.'SDL2.dll'..'SDL_SensorGetDeviceType'
|
||||
++'_SDL_SensorGetDeviceNonPortableType'.'SDL2.dll'..'SDL_SensorGetDeviceNonPortableType'
|
||||
++'_SDL_SensorGetDeviceInstanceID'.'SDL2.dll'..'SDL_SensorGetDeviceInstanceID'
|
||||
++'_SDL_SensorOpen'.'SDL2.dll'..'SDL_SensorOpen'
|
||||
++'_SDL_SensorFromInstanceID'.'SDL2.dll'..'SDL_SensorFromInstanceID'
|
||||
++'_SDL_SensorGetName'.'SDL2.dll'..'SDL_SensorGetName'
|
||||
++'_SDL_SensorGetType'.'SDL2.dll'..'SDL_SensorGetType'
|
||||
++'_SDL_SensorGetNonPortableType'.'SDL2.dll'..'SDL_SensorGetNonPortableType'
|
||||
++'_SDL_SensorGetInstanceID'.'SDL2.dll'..'SDL_SensorGetInstanceID'
|
||||
++'_SDL_SensorGetData'.'SDL2.dll'..'SDL_SensorGetData'
|
||||
++'_SDL_SensorClose'.'SDL2.dll'..'SDL_SensorClose'
|
||||
++'_SDL_SensorUpdate'.'SDL2.dll'..'SDL_SensorUpdate'
|
||||
++'_SDL_IsTablet'.'SDL2.dll'..'SDL_IsTablet'
|
||||
++'_SDL_GetDisplayOrientation'.'SDL2.dll'..'SDL_GetDisplayOrientation'
|
||||
++'_SDL_HasColorKey'.'SDL2.dll'..'SDL_HasColorKey'
|
||||
++'_SDL_CreateThreadWithStackSize'.'SDL2.dll'..'SDL_CreateThreadWithStackSize'
|
||||
++'_SDL_JoystickGetDevicePlayerIndex'.'SDL2.dll'..'SDL_JoystickGetDevicePlayerIndex'
|
||||
++'_SDL_JoystickGetPlayerIndex'.'SDL2.dll'..'SDL_JoystickGetPlayerIndex'
|
||||
++'_SDL_GameControllerGetPlayerIndex'.'SDL2.dll'..'SDL_GameControllerGetPlayerIndex'
|
||||
++'_SDL_RenderFlush'.'SDL2.dll'..'SDL_RenderFlush'
|
||||
++'_SDL_RenderDrawPointF'.'SDL2.dll'..'SDL_RenderDrawPointF'
|
||||
++'_SDL_RenderDrawPointsF'.'SDL2.dll'..'SDL_RenderDrawPointsF'
|
||||
++'_SDL_RenderDrawLineF'.'SDL2.dll'..'SDL_RenderDrawLineF'
|
||||
++'_SDL_RenderDrawLinesF'.'SDL2.dll'..'SDL_RenderDrawLinesF'
|
||||
++'_SDL_RenderDrawRectF'.'SDL2.dll'..'SDL_RenderDrawRectF'
|
||||
++'_SDL_RenderDrawRectsF'.'SDL2.dll'..'SDL_RenderDrawRectsF'
|
||||
++'_SDL_RenderFillRectF'.'SDL2.dll'..'SDL_RenderFillRectF'
|
||||
++'_SDL_RenderFillRectsF'.'SDL2.dll'..'SDL_RenderFillRectsF'
|
||||
++'_SDL_RenderCopyF'.'SDL2.dll'..'SDL_RenderCopyF'
|
||||
++'_SDL_RenderCopyExF'.'SDL2.dll'..'SDL_RenderCopyExF'
|
||||
++'_SDL_GetTouchDeviceType'.'SDL2.dll'..'SDL_GetTouchDeviceType'
|
||||
++'_SDL_SIMDGetAlignment'.'SDL2.dll'..'SDL_SIMDGetAlignment'
|
||||
++'_SDL_SIMDAlloc'.'SDL2.dll'..'SDL_SIMDAlloc'
|
||||
++'_SDL_SIMDFree'.'SDL2.dll'..'SDL_SIMDFree'
|
||||
++'_SDL_RWsize'.'SDL2.dll'..'SDL_RWsize'
|
||||
++'_SDL_RWseek'.'SDL2.dll'..'SDL_RWseek'
|
||||
++'_SDL_RWtell'.'SDL2.dll'..'SDL_RWtell'
|
||||
++'_SDL_RWread'.'SDL2.dll'..'SDL_RWread'
|
||||
++'_SDL_RWwrite'.'SDL2.dll'..'SDL_RWwrite'
|
||||
++'_SDL_RWclose'.'SDL2.dll'..'SDL_RWclose'
|
||||
++'_SDL_LoadFile'.'SDL2.dll'..'SDL_LoadFile'
|
||||
++'_SDL_Metal_CreateView'.'SDL2.dll'..'SDL_Metal_CreateView'
|
||||
++'_SDL_Metal_DestroyView'.'SDL2.dll'..'SDL_Metal_DestroyView'
|
||||
++'_SDL_LockTextureToSurface'.'SDL2.dll'..'SDL_LockTextureToSurface'
|
||||
++'_SDL_HasARMSIMD'.'SDL2.dll'..'SDL_HasARMSIMD'
|
||||
++'_SDL_strtokr'.'SDL2.dll'..'SDL_strtokr'
|
||||
++'_SDL_wcsstr'.'SDL2.dll'..'SDL_wcsstr'
|
||||
++'_SDL_wcsncmp'.'SDL2.dll'..'SDL_wcsncmp'
|
||||
++'_SDL_GameControllerTypeForIndex'.'SDL2.dll'..'SDL_GameControllerTypeForIndex'
|
||||
++'_SDL_GameControllerGetType'.'SDL2.dll'..'SDL_GameControllerGetType'
|
||||
++'_SDL_GameControllerFromPlayerIndex'.'SDL2.dll'..'SDL_GameControllerFromPlayerIndex'
|
||||
++'_SDL_GameControllerSetPlayerIndex'.'SDL2.dll'..'SDL_GameControllerSetPlayerIndex'
|
||||
++'_SDL_JoystickFromPlayerIndex'.'SDL2.dll'..'SDL_JoystickFromPlayerIndex'
|
||||
++'_SDL_JoystickSetPlayerIndex'.'SDL2.dll'..'SDL_JoystickSetPlayerIndex'
|
||||
++'_SDL_SetTextureScaleMode'.'SDL2.dll'..'SDL_SetTextureScaleMode'
|
||||
++'_SDL_GetTextureScaleMode'.'SDL2.dll'..'SDL_GetTextureScaleMode'
|
||||
++'_SDL_OnApplicationWillTerminate'.'SDL2.dll'..'SDL_OnApplicationWillTerminate'
|
||||
++'_SDL_OnApplicationDidReceiveMemoryWarning'.'SDL2.dll'..'SDL_OnApplicationDidReceiveMemoryWarning'
|
||||
++'_SDL_OnApplicationWillResignActive'.'SDL2.dll'..'SDL_OnApplicationWillResignActive'
|
||||
++'_SDL_OnApplicationDidEnterBackground'.'SDL2.dll'..'SDL_OnApplicationDidEnterBackground'
|
||||
++'_SDL_OnApplicationWillEnterForeground'.'SDL2.dll'..'SDL_OnApplicationWillEnterForeground'
|
||||
++'_SDL_OnApplicationDidBecomeActive'.'SDL2.dll'..'SDL_OnApplicationDidBecomeActive'
|
||||
++'_SDL_isupper'.'SDL2.dll'..'SDL_isupper'
|
||||
++'_SDL_islower'.'SDL2.dll'..'SDL_islower'
|
||||
++'_SDL_JoystickAttachVirtual'.'SDL2.dll'..'SDL_JoystickAttachVirtual'
|
||||
++'_SDL_JoystickDetachVirtual'.'SDL2.dll'..'SDL_JoystickDetachVirtual'
|
||||
++'_SDL_JoystickIsVirtual'.'SDL2.dll'..'SDL_JoystickIsVirtual'
|
||||
++'_SDL_JoystickSetVirtualAxis'.'SDL2.dll'..'SDL_JoystickSetVirtualAxis'
|
||||
++'_SDL_JoystickSetVirtualButton'.'SDL2.dll'..'SDL_JoystickSetVirtualButton'
|
||||
++'_SDL_JoystickSetVirtualHat'.'SDL2.dll'..'SDL_JoystickSetVirtualHat'
|
||||
++'_SDL_GetErrorMsg'.'SDL2.dll'..'SDL_GetErrorMsg'
|
||||
++'_SDL_LockSensors'.'SDL2.dll'..'SDL_LockSensors'
|
||||
++'_SDL_UnlockSensors'.'SDL2.dll'..'SDL_UnlockSensors'
|
||||
++'_SDL_Metal_GetLayer'.'SDL2.dll'..'SDL_Metal_GetLayer'
|
||||
++'_SDL_Metal_GetDrawableSize'.'SDL2.dll'..'SDL_Metal_GetDrawableSize'
|
||||
++'_SDL_trunc'.'SDL2.dll'..'SDL_trunc'
|
||||
++'_SDL_truncf'.'SDL2.dll'..'SDL_truncf'
|
||||
++'_SDL_GetPreferredLocales'.'SDL2.dll'..'SDL_GetPreferredLocales'
|
||||
++'_SDL_SIMDRealloc'.'SDL2.dll'..'SDL_SIMDRealloc'
|
||||
++'_SDL_OpenURL'.'SDL2.dll'..'SDL_OpenURL'
|
||||
++'_SDL_HasSurfaceRLE'.'SDL2.dll'..'SDL_HasSurfaceRLE'
|
||||
++'_SDL_GameControllerHasLED'.'SDL2.dll'..'SDL_GameControllerHasLED'
|
||||
++'_SDL_GameControllerSetLED'.'SDL2.dll'..'SDL_GameControllerSetLED'
|
||||
++'_SDL_JoystickHasLED'.'SDL2.dll'..'SDL_JoystickHasLED'
|
||||
++'_SDL_JoystickSetLED'.'SDL2.dll'..'SDL_JoystickSetLED'
|
||||
++'_SDL_GameControllerRumbleTriggers'.'SDL2.dll'..'SDL_GameControllerRumbleTriggers'
|
||||
++'_SDL_JoystickRumbleTriggers'.'SDL2.dll'..'SDL_JoystickRumbleTriggers'
|
||||
++'_SDL_GameControllerHasAxis'.'SDL2.dll'..'SDL_GameControllerHasAxis'
|
||||
++'_SDL_GameControllerHasButton'.'SDL2.dll'..'SDL_GameControllerHasButton'
|
||||
++'_SDL_GameControllerGetNumTouchpads'.'SDL2.dll'..'SDL_GameControllerGetNumTouchpads'
|
||||
++'_SDL_GameControllerGetNumTouchpadFingers'.'SDL2.dll'..'SDL_GameControllerGetNumTouchpadFingers'
|
||||
++'_SDL_GameControllerGetTouchpadFinger'.'SDL2.dll'..'SDL_GameControllerGetTouchpadFinger'
|
||||
++'_SDL_crc32'.'SDL2.dll'..'SDL_crc32'
|
||||
++'_SDL_GameControllerGetSerial'.'SDL2.dll'..'SDL_GameControllerGetSerial'
|
||||
++'_SDL_JoystickGetSerial'.'SDL2.dll'..'SDL_JoystickGetSerial'
|
||||
++'_SDL_GameControllerHasSensor'.'SDL2.dll'..'SDL_GameControllerHasSensor'
|
||||
++'_SDL_GameControllerSetSensorEnabled'.'SDL2.dll'..'SDL_GameControllerSetSensorEnabled'
|
||||
++'_SDL_GameControllerIsSensorEnabled'.'SDL2.dll'..'SDL_GameControllerIsSensorEnabled'
|
||||
++'_SDL_GameControllerGetSensorData'.'SDL2.dll'..'SDL_GameControllerGetSensorData'
|
||||
++'_SDL_wcscasecmp'.'SDL2.dll'..'SDL_wcscasecmp'
|
||||
++'_SDL_wcsncasecmp'.'SDL2.dll'..'SDL_wcsncasecmp'
|
||||
++'_SDL_round'.'SDL2.dll'..'SDL_round'
|
||||
++'_SDL_roundf'.'SDL2.dll'..'SDL_roundf'
|
||||
++'_SDL_lround'.'SDL2.dll'..'SDL_lround'
|
||||
++'_SDL_lroundf'.'SDL2.dll'..'SDL_lroundf'
|
||||
++'_SDL_SoftStretchLinear'.'SDL2.dll'..'SDL_SoftStretchLinear'
|
||||
++'_SDL_RenderGetD3D11Device'.'SDL2.dll'..'SDL_RenderGetD3D11Device'
|
||||
++'_SDL_UpdateNVTexture'.'SDL2.dll'..'SDL_UpdateNVTexture'
|
||||
++'_SDL_SetWindowKeyboardGrab'.'SDL2.dll'..'SDL_SetWindowKeyboardGrab'
|
||||
++'_SDL_SetWindowMouseGrab'.'SDL2.dll'..'SDL_SetWindowMouseGrab'
|
||||
++'_SDL_GetWindowKeyboardGrab'.'SDL2.dll'..'SDL_GetWindowKeyboardGrab'
|
||||
++'_SDL_GetWindowMouseGrab'.'SDL2.dll'..'SDL_GetWindowMouseGrab'
|
||||
++'_SDL_isalpha'.'SDL2.dll'..'SDL_isalpha'
|
||||
++'_SDL_isalnum'.'SDL2.dll'..'SDL_isalnum'
|
||||
++'_SDL_isblank'.'SDL2.dll'..'SDL_isblank'
|
||||
++'_SDL_iscntrl'.'SDL2.dll'..'SDL_iscntrl'
|
||||
++'_SDL_isxdigit'.'SDL2.dll'..'SDL_isxdigit'
|
||||
++'_SDL_ispunct'.'SDL2.dll'..'SDL_ispunct'
|
||||
++'_SDL_isprint'.'SDL2.dll'..'SDL_isprint'
|
||||
++'_SDL_isgraph'.'SDL2.dll'..'SDL_isgraph'
|
||||
++'_SDL_GetAudioDeviceSpec'.'SDL2.dll'..'SDL_GetAudioDeviceSpec'
|
||||
++'_SDL_TLSCleanup'.'SDL2.dll'..'SDL_TLSCleanup'
|
||||
++'_SDL_SetWindowAlwaysOnTop'.'SDL2.dll'..'SDL_SetWindowAlwaysOnTop'
|
||||
++'_SDL_FlashWindow'.'SDL2.dll'..'SDL_FlashWindow'
|
||||
++'_SDL_GameControllerSendEffect'.'SDL2.dll'..'SDL_GameControllerSendEffect'
|
||||
++'_SDL_JoystickSendEffect'.'SDL2.dll'..'SDL_JoystickSendEffect'
|
||||
++'_SDL_GameControllerGetSensorDataRate'.'SDL2.dll'..'SDL_GameControllerGetSensorDataRate'
|
||||
++'_SDL_SetTextureUserData'.'SDL2.dll'..'SDL_SetTextureUserData'
|
||||
++'_SDL_GetTextureUserData'.'SDL2.dll'..'SDL_GetTextureUserData'
|
||||
++'_SDL_RenderGeometry'.'SDL2.dll'..'SDL_RenderGeometry'
|
||||
++'_SDL_RenderGeometryRaw'.'SDL2.dll'..'SDL_RenderGeometryRaw'
|
||||
++'_SDL_RenderSetVSync'.'SDL2.dll'..'SDL_RenderSetVSync'
|
||||
++'_SDL_asprintf'.'SDL2.dll'..'SDL_asprintf'
|
||||
++'_SDL_vasprintf'.'SDL2.dll'..'SDL_vasprintf'
|
||||
++'_SDL_GetWindowICCProfile'.'SDL2.dll'..'SDL_GetWindowICCProfile'
|
||||
++'_SDL_GetTicks64'.'SDL2.dll'..'SDL_GetTicks64'
|
||||
++'_SDL_GameControllerGetAppleSFSymbolsNameForButton'.'SDL2.dll'..'SDL_GameControllerGetAppleSFSymbolsNameForButton'
|
||||
++'_SDL_GameControllerGetAppleSFSymbolsNameForAxis'.'SDL2.dll'..'SDL_GameControllerGetAppleSFSymbolsNameForAxis'
|
||||
++'_SDL_hid_init'.'SDL2.dll'..'SDL_hid_init'
|
||||
++'_SDL_hid_exit'.'SDL2.dll'..'SDL_hid_exit'
|
||||
++'_SDL_hid_device_change_count'.'SDL2.dll'..'SDL_hid_device_change_count'
|
||||
++'_SDL_hid_enumerate'.'SDL2.dll'..'SDL_hid_enumerate'
|
||||
++'_SDL_hid_free_enumeration'.'SDL2.dll'..'SDL_hid_free_enumeration'
|
||||
++'_SDL_hid_open'.'SDL2.dll'..'SDL_hid_open'
|
||||
++'_SDL_hid_open_path'.'SDL2.dll'..'SDL_hid_open_path'
|
||||
++'_SDL_hid_write'.'SDL2.dll'..'SDL_hid_write'
|
||||
++'_SDL_hid_read_timeout'.'SDL2.dll'..'SDL_hid_read_timeout'
|
||||
++'_SDL_hid_read'.'SDL2.dll'..'SDL_hid_read'
|
||||
++'_SDL_hid_set_nonblocking'.'SDL2.dll'..'SDL_hid_set_nonblocking'
|
||||
++'_SDL_hid_send_feature_report'.'SDL2.dll'..'SDL_hid_send_feature_report'
|
||||
++'_SDL_hid_get_feature_report'.'SDL2.dll'..'SDL_hid_get_feature_report'
|
||||
++'_SDL_hid_close'.'SDL2.dll'..'SDL_hid_close'
|
||||
++'_SDL_hid_get_manufacturer_string'.'SDL2.dll'..'SDL_hid_get_manufacturer_string'
|
||||
++'_SDL_hid_get_product_string'.'SDL2.dll'..'SDL_hid_get_product_string'
|
||||
++'_SDL_hid_get_serial_number_string'.'SDL2.dll'..'SDL_hid_get_serial_number_string'
|
||||
++'_SDL_hid_get_indexed_string'.'SDL2.dll'..'SDL_hid_get_indexed_string'
|
||||
++'_SDL_SetWindowMouseRect'.'SDL2.dll'..'SDL_SetWindowMouseRect'
|
||||
++'_SDL_GetWindowMouseRect'.'SDL2.dll'..'SDL_GetWindowMouseRect'
|
||||
++'_SDL_RenderWindowToLogical'.'SDL2.dll'..'SDL_RenderWindowToLogical'
|
||||
++'_SDL_RenderLogicalToWindow'.'SDL2.dll'..'SDL_RenderLogicalToWindow'
|
||||
++'_SDL_JoystickHasRumble'.'SDL2.dll'..'SDL_JoystickHasRumble'
|
||||
++'_SDL_JoystickHasRumbleTriggers'.'SDL2.dll'..'SDL_JoystickHasRumbleTriggers'
|
||||
++'_SDL_GameControllerHasRumble'.'SDL2.dll'..'SDL_GameControllerHasRumble'
|
||||
++'_SDL_GameControllerHasRumbleTriggers'.'SDL2.dll'..'SDL_GameControllerHasRumbleTriggers'
|
||||
++'_SDL_hid_ble_scan'.'SDL2.dll'..'SDL_hid_ble_scan'
|
||||
++'_SDL_PremultiplyAlpha'.'SDL2.dll'..'SDL_PremultiplyAlpha'
|
||||
++'_SDL_GetTouchName'.'SDL2.dll'..'SDL_GetTouchName'
|
||||
++'_SDL_ClearComposition'.'SDL2.dll'..'SDL_ClearComposition'
|
||||
++'_SDL_IsTextInputShown'.'SDL2.dll'..'SDL_IsTextInputShown'
|
||||
++'_SDL_HasIntersectionF'.'SDL2.dll'..'SDL_HasIntersectionF'
|
||||
++'_SDL_IntersectFRect'.'SDL2.dll'..'SDL_IntersectFRect'
|
||||
++'_SDL_UnionFRect'.'SDL2.dll'..'SDL_UnionFRect'
|
||||
++'_SDL_EncloseFPoints'.'SDL2.dll'..'SDL_EncloseFPoints'
|
||||
++'_SDL_IntersectFRectAndLine'.'SDL2.dll'..'SDL_IntersectFRectAndLine'
|
||||
++'_SDL_RenderGetWindow'.'SDL2.dll'..'SDL_RenderGetWindow'
|
||||
++'_SDL_bsearch'.'SDL2.dll'..'SDL_bsearch'
|
||||
++'_SDL_GameControllerPathForIndex'.'SDL2.dll'..'SDL_GameControllerPathForIndex'
|
||||
++'_SDL_GameControllerPath'.'SDL2.dll'..'SDL_GameControllerPath'
|
||||
++'_SDL_JoystickPathForIndex'.'SDL2.dll'..'SDL_JoystickPathForIndex'
|
||||
++'_SDL_JoystickPath'.'SDL2.dll'..'SDL_JoystickPath'
|
||||
++'_SDL_JoystickAttachVirtualEx'.'SDL2.dll'..'SDL_JoystickAttachVirtualEx'
|
||||
++'_SDL_GameControllerGetFirmwareVersion'.'SDL2.dll'..'SDL_GameControllerGetFirmwareVersion'
|
||||
++'_SDL_JoystickGetFirmwareVersion'.'SDL2.dll'..'SDL_JoystickGetFirmwareVersion'
|
||||
++'_SDL_GUIDToString'.'SDL2.dll'..'SDL_GUIDToString'
|
||||
++'_SDL_GUIDFromString'.'SDL2.dll'..'SDL_GUIDFromString'
|
||||
++'_SDL_HasLSX'.'SDL2.dll'..'SDL_HasLSX'
|
||||
++'_SDL_HasLASX'.'SDL2.dll'..'SDL_HasLASX'
|
||||
++'_SDL_RenderGetD3D12Device'.'SDL2.dll'..'SDL_RenderGetD3D12Device'
|
||||
++'_SDL_utf8strnlen'.'SDL2.dll'..'SDL_utf8strnlen'
|
||||
++'_SDL_GetOriginalMemoryFunctions'.'SDL2.dll'..'SDL_GetOriginalMemoryFunctions'
|
||||
++'_SDL_ResetKeyboard'.'SDL2.dll'..'SDL_ResetKeyboard'
|
||||
++'_SDL_GetDefaultAudioInfo'.'SDL2.dll'..'SDL_GetDefaultAudioInfo'
|
||||
++'_SDL_GetPointDisplayIndex'.'SDL2.dll'..'SDL_GetPointDisplayIndex'
|
||||
++'_SDL_GetRectDisplayIndex'.'SDL2.dll'..'SDL_GetRectDisplayIndex'
|
||||
++'_SDL_ResetHint'.'SDL2.dll'..'SDL_ResetHint'
|
||||
++'_SDL_crc16'.'SDL2.dll'..'SDL_crc16'
|
||||
++'_SDL_GetWindowSizeInPixels'.'SDL2.dll'..'SDL_GetWindowSizeInPixels'
|
||||
++'_SDL_GetJoystickGUIDInfo'.'SDL2.dll'..'SDL_GetJoystickGUIDInfo'
|
||||
++'_SDL_SetPrimarySelectionText'.'SDL2.dll'..'SDL_SetPrimarySelectionText'
|
||||
++'_SDL_GetPrimarySelectionText'.'SDL2.dll'..'SDL_GetPrimarySelectionText'
|
||||
++'_SDL_HasPrimarySelectionText'.'SDL2.dll'..'SDL_HasPrimarySelectionText'
|
||||
++'_SDL_GameControllerGetSensorDataWithTimestamp'.'SDL2.dll'..'SDL_GameControllerGetSensorDataWithTimestamp'
|
||||
++'_SDL_SensorGetDataWithTimestamp'.'SDL2.dll'..'SDL_SensorGetDataWithTimestamp'
|
||||
++'_SDL_ResetHints'.'SDL2.dll'..'SDL_ResetHints'
|
||||
++'_SDL_strcasestr'.'SDL2.dll'..'SDL_strcasestr'
|
||||
++'_SDL_HasWindowSurface'.'SDL2.dll'..'SDL_HasWindowSurface'
|
||||
++'_SDL_DestroyWindowSurface'.'SDL2.dll'..'SDL_DestroyWindowSurface'
|
||||
++'_SDL_GameControllerGetSteamHandle'.'SDL2.dll'..'SDL_GameControllerGetSteamHandle'
|
||||
BIN
Windows/SDL2/watcom/SDL2.lib
Normal file
BIN
Windows/SDL2/watcom/SDL2.lib
Normal file
Binary file not shown.
38
Windows/SDL2/watcom/def2lbc.awk
Normal file
38
Windows/SDL2/watcom/def2lbc.awk
Normal file
|
|
@ -0,0 +1,38 @@
|
|||
# get uppercased module name
|
||||
/^[ \t]*LIBRARY/ { ModuleName = toupper( $2 ); next }
|
||||
|
||||
# skip uninteresting lines
|
||||
/^[ \t]*(EXPORTS|;)/ { next }
|
||||
|
||||
# NB: Calling conventions essentially do not exist on non-x86 platforms,
|
||||
# we simply strip the decoration unless 'cpu' equals 386.
|
||||
|
||||
# process fastcall symbols "@symbol@size"
|
||||
/^[ \t]*@[A-Za-z0-9_]+@[0-9]+/ {
|
||||
split( $1, parts, "@" ) # split the import name on the at signs
|
||||
if( cpu == "386" )
|
||||
printf( "++'%s'.'%s'..'%s'\n", $1, ModuleName, parts[2] )
|
||||
else
|
||||
printf( "++'%s'.'%s'\n", parts[2], ModuleName )
|
||||
next
|
||||
}
|
||||
|
||||
# process stdcall symbols using "symbol@size" format
|
||||
/^[ \t]*[A-Za-z0-9_]+@[0-9]+/ {
|
||||
split( $1, parts, "@" ) # split the import name on the at sign
|
||||
if( cpu == "386" )
|
||||
printf( "++'_%s'.'%s'..'%s'\n", $1, ModuleName, parts[1] )
|
||||
else
|
||||
printf( "++'%s'.'%s'\n", parts[1], ModuleName )
|
||||
next
|
||||
}
|
||||
|
||||
# process cdecl symbols using plain "symbol" format
|
||||
/^[ \t]*[A-Za-z0-9_]+/ {
|
||||
split( $1, parts, "@" ) # split the import name on the at sign
|
||||
if( cpu == "386" )
|
||||
printf( "++'_%s'.'%s'..'%s'\n", $1, ModuleName, $1 )
|
||||
else
|
||||
printf( "++'%s'.'%s'\n", parts[1], ModuleName )
|
||||
next
|
||||
}
|
||||
11
Windows/SDL2/watcom/makefile
Normal file
11
Windows/SDL2/watcom/makefile
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
# Open Watcom makefile to generate SDL2.lib
|
||||
# def2lbc.awk (from OW source tree) requires 'awk'
|
||||
# run 'wmake'
|
||||
|
||||
all: SDL2.lib
|
||||
|
||||
SDL2.exp: SDL2.def def2lbc.awk
|
||||
awk -v cpu=386 -f def2lbc.awk SDL2.def > SDL2.exp
|
||||
|
||||
SDL2.lib: SDL2.exp
|
||||
wlib -q -b -n -c -pa -s -t -zld -ii -io SDL2.lib @SDL2.exp
|
||||
Loading…
Add table
Add a link
Reference in a new issue