[gd_scene format=3 uid="uid://c0broguelarge"] [ext_resource type="Script" path="res://scripts/demo_fps.gd" id="1_demofps"] [ext_resource type="Script" path="res://scripts/player.gd" id="2_player"] [ext_resource type="Script" path="res://scripts/fps_overlay.gd" id="3_fpsov"] [sub_resource type="Environment" id="Env1"] background_mode = 1 background_color = Color(0.02, 0.02, 0.03, 1) ambient_light_source = 2 ambient_light_color = Color(0.6, 0.6, 0.7, 1) ambient_light_energy = 0.35 fog_enabled = false [sub_resource type="CapsuleShape3D" id="Capsule1"] radius = 0.3 height = 1.7 [node name="DemoLarge" type="Node3D"] script = ExtResource("1_demofps") base_seed = 2028 depth_start = 20 level_count = 3 level_spacing = 6.0 chunks_x = 5 chunks_y = 5 player_spawn_height = 1.1 [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Env1") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, -0.5, 0.5, 0, 10, 0) light_color = Color(1, 0.95, 0.85, 1) light_energy = 0.9 shadow_enabled = true [node name="Levels" type="Node3D" parent="."] [node name="Player" type="CharacterBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39, 1.1, 14) script = ExtResource("2_player") [node name="CollisionShape3D" type="CollisionShape3D" parent="Player"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0) shape = SubResource("Capsule1") [node name="Camera3D" type="Camera3D" parent="Player"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0) current = true near = 0.05 far = 2000.0 [node name="FPSOverlay" type="CanvasLayer" parent="."] script = ExtResource("3_fpsov") [node name="Label" type="Label" parent="FPSOverlay"] offset_left = 12.0 offset_top = 12.0 offset_right = 1000.0 offset_bottom = 80.0 theme_override_colors/font_color = Color(0.95, 0.95, 0.95, 1) theme_override_colors/font_outline_color = Color(0, 0, 0, 1) theme_override_constants/outline_size = 3 text = "FPS: --"