Replaces the 2D-only demo pipeline with a 3D cell-based blobber generator. Per-cell face walls, per-material mesh emission, and a GDExtension binding that returns a Dictionary with ArrayMesh surfaces the demo consumes directly. - src/blobber/: cell3d_t data model, dungeon container, pipeline that wraps the 2D generator per level and materializes into cell3d - src/mesh/: face-quad emitter with per-material groups + .obj dump - src/genesis3d_main.c: new CLI driving the blobber + mesh - godot/: BrogueGen.generate_dungeon(seed, num_levels, depth) binding with dungeon_to_dict packing cells + mesh surfaces - demo/: demo_blobber.tscn + dungeon_builder.gd, func_godot addon for the .map export path, point/entity templates, TrenchBroom docs - Retired: old arcade/FPS demo scenes and their scripts, unused meshlib Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
33 lines
1.3 KiB
Text
33 lines
1.3 KiB
Text
[gd_scene format=3 uid="uid://c8blbrbrbr001"]
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[ext_resource type="Script" uid="uid://b2r6hnyvt7ef7" path="res://scripts/dungeon_builder.gd" id="1_builder"]
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[ext_resource type="Script" uid="uid://d0srrm35g1m0t" path="res://scripts/fly_camera.gd" id="2_flycam"]
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[sub_resource type="Environment" id="Environment_1"]
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background_mode = 1
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background_color = Color(0.08, 0.08, 0.1, 1)
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ambient_light_source = 2
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ambient_light_color = Color(0.55, 0.55, 0.6, 1)
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ambient_light_energy = 0.5
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[node name="DemoBlobber" type="Node3D" unique_id=201275322]
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[node name="Dungeon" type="Node3D" parent="." unique_id=2089249369]
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script = ExtResource("1_builder")
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seed_value = 43
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num_levels = 8
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depth = 20
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=1913401313]
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transform = Transform3D(0.86602527, -0.35310844, 0.35399818, 0, 0.70799595, 0.70621645, -0.5000003, -0.6116013, 0.6131424, 80, 40, 80)
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shadow_enabled = true
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[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1337946831]
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environment = SubResource("Environment_1")
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[node name="FlyCamera" type="Camera3D" parent="." unique_id=987300286]
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transform = Transform3D(0.9, 0, 0, 0, 0.7, 0.7, 0, -0.7, 0.7, 120, 40, 80)
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fov = 65.0
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near = 0.1
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far = 500.0
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script = ExtResource("2_flycam")
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