Add godot-cpp submodule metadata
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12 changed files with 516 additions and 121 deletions
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@ -3,7 +3,8 @@
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env = SConscript("godot-cpp/SConstruct")
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env.Append(CPPPATH=["src"])
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env.ParseConfig("pkg-config lua-5.1 --cflags --libs")
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lua_pkg = ARGUMENTS.get("lua_pkg", "lua-5.1")
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env.ParseConfig("pkg-config {} --cflags --libs".format(lua_pkg))
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sources = Glob("src/*.cpp")
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