Add godot-cpp submodule metadata

This commit is contained in:
saarsena@gmail.com 2026-04-24 22:09:12 -04:00
parent ac521356cc
commit 85bfb30b29
12 changed files with 516 additions and 121 deletions

View file

@ -36,10 +36,12 @@ return {
on_update = function(ctx, state)
state.count = (state.count or 0) + 1
state.world_x = ctx.self.world.x
state.tint_r = ctx.self.tint.r
if not ctx.self.is_moving and sense.is_walkable(2, 3) then
local nearest = sense.find_nearest("players")
move.step(1, 0)
log.say("tick", 1.0)
log.say("tick " .. tostring(state.count) .. " target " .. tostring(nearest.entity_id), 1.0)
end
end
}
@ -52,6 +54,8 @@ return {
var ctx := {
"self": {
"is_moving": false,
"world": Vector2(2.0, 3.0),
"tint": Color(0.25, 0.5, 0.75, 1.0),
},
}
var state := {}
@ -61,10 +65,78 @@ return {
get_tree().quit(1)
return
if result.commands.size() != 1 or result.logs.size() != 1 or result.state.get("count", 0) != 1:
if result.commands.size() != 1 or result.logs.size() != 1 or result.state.get("count", 0) != 1 or result.state.get("world_x", 0) != 2 or result.state.get("tint_r", 0) != 0.25 or result.logs[0].message != "tick 1 target 7":
push_error("unexpected result: " + str(result))
get_tree().quit(1)
return
if not _expect_runtime_error("""
return {
api_version = 2,
on_update = function(ctx, state)
sense.is_walkable = function() return true end
end
}
""", "read-only"):
get_tree().quit(1)
return
if not _expect_runtime_error("""
return {
api_version = 2,
on_update = function(ctx, state)
sense = nil
end
}
""", "globals are read-only"):
get_tree().quit(1)
return
var mem_rt := OneBitLuaRuntime.new()
mem_rt.set_entity_id(42)
mem_rt.set_query_host(query_host)
mem_rt.set_instruction_budget(1000000)
mem_rt.set_memory_budget(1024 * 1024)
var mem_loaded := mem_rt.load_string("""
return {
api_version = 2,
on_update = function(ctx, state)
local chunks = {}
for i = 1, 10000 do
chunks[i] = string.rep("x", 4000) .. tostring(i)
end
state.done = true
end
}
""")
if not mem_loaded.ok:
push_error("memory test failed to load: " + str(mem_loaded.error))
get_tree().quit(1)
return
var mem_result := mem_rt.call_event("on_update", ctx, {}, [])
if mem_result.ok or not str(mem_result.error).contains("memory budget"):
push_error("memory budget test did not fail as expected: " + str(mem_result))
get_tree().quit(1)
return
print("OneBitLuaRuntime smoke test passed: ", result)
get_tree().quit(0)
func _expect_runtime_error(source: String, expected_error: String) -> bool:
var rt := OneBitLuaRuntime.new()
rt.set_entity_id(42)
rt.set_query_host(query_host)
var loaded := rt.load_string(source)
if not loaded.ok:
push_error("expected load success, got: " + str(loaded.error))
return false
var result := rt.call_event("on_update", {"self": {"is_moving": false}}, {}, [])
if result.ok:
push_error("expected runtime error, got success: " + str(result))
return false
if not str(result.error).contains(expected_error) or not str(result.error).contains("[string \"<string>\"]"):
push_error("unexpected runtime error: " + str(result.error))
return false
return true