trench/elements/entities/statue/statue.gd

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GDScript3
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2026-04-22 10:19:57 -04:00
extends Node3D
signal interacted(description: String)
@export var description: String = "With a close eye you notice the once red hue of the faded statue before you."
func _ready() -> void:
add_to_group("interactable")
func interact() -> void:
interacted.emit(description)