initial commit

This commit is contained in:
saarsena@gmail.com 2026-04-22 10:19:57 -04:00
commit c2bb3893a9
1038 changed files with 75846 additions and 0 deletions

View file

@ -0,0 +1,17 @@
[gd_resource type="Environment" format=3 uid="uid://ccrwitwfb6vrk"]
[resource]
ssao_enabled = true
glow_levels/1 = 6.04
glow_levels/2 = 1.87
fog_enabled = true
fog_mode = 1
fog_light_color = Color(0.88998586, 0.901409, 0.9191907, 1)
fog_light_energy = 16.0
fog_sun_scatter = 0.45
fog_density = 1.0
volumetric_fog_enabled = true
volumetric_fog_density = 0.5
volumetric_fog_albedo = Color(0, 0, 0, 1)
volumetric_fog_detail_spread = 6.0
adjustment_enabled = true

View file

@ -0,0 +1,11 @@
[gd_resource type="Resource" script_class="FuncGodotMapSettings" format=3 uid="uid://nlqyh136qthn"]
[ext_resource type="Material" uid="uid://cvex6toty8yn7" path="res://addons/func_godot/textures/default_material.tres" id="1_a0akd"]
[ext_resource type="Script" uid="uid://38q6k0ctahjn" path="res://addons/func_godot/src/map/func_godot_map_settings.gd" id="1_script"]
[ext_resource type="Resource" uid="uid://b6t8plrnw72ph" path="res://data/fgd/trench_fgd.tres" id="2_fgd"]
[ext_resource type="Script" uid="uid://cij36hpqc46c" path="res://addons/func_godot/src/import/quake_wad_file.gd" id="4_phi4c"]
[resource]
script = ExtResource("1_script")
entity_fgd = ExtResource("2_fgd")
base_texture_dir = "res://textures/tb/"

View file

@ -0,0 +1,13 @@
[gd_resource type="Resource" script_class="TrenchBroomGameConfig" format=3 uid="uid://w0ujk55xrtnd"]
[ext_resource type="Script" uid="uid://cx44c4vnq8bt5" path="res://addons/func_godot/src/trenchbroom/trenchbroom_game_config.gd" id="1_script"]
[ext_resource type="Resource" uid="uid://b6t8plrnw72ph" path="res://data/fgd/trench_fgd.tres" id="2_fgd"]
[ext_resource type="Resource" uid="uid://b4xhdj0e16lop" path="res://addons/func_godot/game_config/trenchbroom/tb_face_tag_clip.tres" id="3_clip"]
[ext_resource type="Resource" uid="uid://ca7377sfgj074" path="res://addons/func_godot/game_config/trenchbroom/tb_face_tag_skip.tres" id="4_skip"]
[ext_resource type="Resource" uid="uid://bkjxc54mmdhbo" path="res://addons/func_godot/game_config/trenchbroom/tb_face_tag_origin.tres" id="5_origin"]
[ext_resource type="Texture2D" uid="uid://decwujsyhj0qy" path="res://addons/func_godot/icon32.png" id="5_vdpx0"]
[resource]
script = ExtResource("1_script")
game_name = "trench"
fgd_file = ExtResource("2_fgd")

View file

@ -0,0 +1,17 @@
[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" format=3 uid="uid://btg4xhda1hxl4"]
[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="1_script"]
[ext_resource type="Script" uid="uid://d1nwwgcrner8b" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class_display_descriptor.gd" id="2_display"]
[ext_resource type="PackedScene" uid="uid://dxwcrc6ktiyx5" path="res://elements/entities/door/door.tscn" id="3_scene"]
[resource]
script = ExtResource("1_script")
scene_file = ExtResource("3_scene")
apply_scale_on_map_build = false
classname = "point_door"
description = "Swinging door. Place on a cell boundary between two tiles. The entity origin is the hinge corner. Set angle to orient the door."
meta_properties = Dictionary[String, Variant]({
"color": Color(0.6, 0.3, 0.1, 1),
"size": AABB(-4, 0, -4, 8, 64, 8)
})
metadata/_custom_type_script = "uid://cxsqwtsqd8w33"

View file

@ -0,0 +1,17 @@
[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" format=3 uid="uid://bnqn34o7vo423"]
[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="1_script"]
[ext_resource type="Script" uid="uid://d1nwwgcrner8b" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class_display_descriptor.gd" id="2_display"]
[ext_resource type="PackedScene" uid="uid://bnqn34o7vp2w3" path="res://elements/entities/player_start/player_start.tscn" id="3_scene"]
[resource]
script = ExtResource("1_script")
scene_file = ExtResource("3_scene")
apply_scale_on_map_build = false
classname = "point_player_start"
description = "Player spawn point. Place exactly one per map on the tile where the player should begin. The facing 'angle' property controls starting orientation."
meta_properties = Dictionary[String, Variant]({
"color": Color(0.2, 0.6, 1, 1),
"size": AABB(-16, -16, -16, 32, 32, 32)
})
metadata/_custom_type_script = "uid://cxsqwtsqd8w33"

View file

@ -0,0 +1,24 @@
[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" format=3 uid="uid://c2reab70u5s8x"]
[ext_resource type="Script" uid="uid://d1nwwgcrner8b" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class_display_descriptor.gd" id="1_3wkfy"]
[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="2_6d3gj"]
[ext_resource type="PackedScene" uid="uid://dljbrlml24euq" path="res://elements/entities/statue/statue.tscn" id="2_q4ety"]
[resource]
script = ExtResource("2_6d3gj")
scene_file = ExtResource("2_q4ety")
apply_rotation_on_map_build = false
apply_scale_on_map_build = false
classname = "point_statue"
description = "Interactable statue. Place on a tile the player can reach and press interact to examine."
class_properties = Dictionary[String, Variant]({
"description": "With a close eye you notice the once red hue of the faded statue before you."
})
class_property_descriptions = Dictionary[String, Variant]({
"description": "Text displayed when the player interacts with this statue."
})
meta_properties = Dictionary[String, Variant]({
"color": Color(0.8, 0.5, 0.3, 1),
"size": AABB(-8, -8, -8, 16, 16, 16)
})
metadata/_custom_type_script = "uid://cxsqwtsqd8w33"

View file

@ -0,0 +1,24 @@
[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" format=3 uid="uid://i60woxbqmqf7"]
[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="1_script"]
[ext_resource type="Script" uid="uid://d1nwwgcrner8b" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class_display_descriptor.gd" id="1_se426"]
[ext_resource type="PackedScene" path="res://elements/entities/step_trigger/step_trigger.tscn" id="2_scene"]
[resource]
script = ExtResource("1_script")
scene_file = ExtResource("2_scene")
apply_rotation_on_map_build = false
apply_scale_on_map_build = false
classname = "point_step_trigger"
description = "Invisible trigger that fires when the player steps on this tile. Connect its step_triggered signal to drive gameplay events like messages, ambushes, or cutscenes."
class_properties = Dictionary[String, Variant]({
"one_shot": false
})
class_property_descriptions = Dictionary[String, Variant]({
"one_shot": "If true, this trigger only fires once. Otherwise it fires every time the player steps on the tile."
})
meta_properties = Dictionary[String, Variant]({
"color": Color(0.2, 0.8, 0.2, 1),
"size": AABB(-8, -8, -8, 16, 16, 16)
})
metadata/_custom_type_script = "uid://cxsqwtsqd8w33"

View file

@ -0,0 +1,14 @@
[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" format=3 uid="uid://i3yoplw5a2fa"]
[ext_resource type="Script" uid="uid://d1nwwgcrner8b" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class_display_descriptor.gd" id="1_6sriw"]
[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="2_2niu2"]
[ext_resource type="PackedScene" uid="uid://c4wux0bxkjv7v" path="res://elements/entities/trap/trap.tscn" id="2_s71ml"]
[resource]
script = ExtResource("2_2niu2")
scene_file = ExtResource("2_s71ml")
apply_rotation_on_map_build = false
apply_scale_on_map_build = false
classname = "trap"
description = "A trap that damages the party"
metadata/_custom_type_script = "uid://cxsqwtsqd8w33"

15
data/fgd/trench_fgd.tres Normal file
View file

@ -0,0 +1,15 @@
[gd_resource type="Resource" script_class="FuncGodotFGDFile" format=3 uid="uid://b6t8plrnw72ph"]
[ext_resource type="Resource" uid="uid://crgpdahjaj" path="res://addons/func_godot/fgd/func_godot_fgd.tres" id="1_b4yep"]
[ext_resource type="Script" uid="uid://drlmgulwbjwqu" path="res://addons/func_godot/src/fgd/func_godot_fgd_file.gd" id="1_ln8a4"]
[ext_resource type="Resource" uid="uid://c2reab70u5s8x" path="res://data/entities/statue/statue.tres" id="2_x8kor"]
[ext_resource type="Resource" uid="uid://i60woxbqmqf7" path="res://data/entities/step_trigger/step_trigger.tres" id="3_step"]
[ext_resource type="Resource" uid="uid://i3yoplw5a2fa" path="res://data/entities/trap/trap.tres" id="4_5t5ox"]
[ext_resource type="Resource" uid="uid://bnqn34o7vo423" path="res://data/entities/player_start/player_start.tres" id="5_pstart"]
[ext_resource type="Resource" uid="uid://btg4xhda1hxl4" path="res://data/entities/door/door.tres" id="6_door"]
[resource]
script = ExtResource("1_ln8a4")
base_fgd_files = Array[Resource]([ExtResource("1_b4yep")])
entity_definitions = Array[Resource]([ExtResource("2_x8kor"), ExtResource("3_step"), ExtResource("4_5t5ox"), ExtResource("5_pstart"), ExtResource("6_door")])
metadata/_custom_type_script = "uid://drlmgulwbjwqu"