initial commit

This commit is contained in:
saarsena@gmail.com 2026-04-22 10:19:57 -04:00
commit c2bb3893a9
1038 changed files with 75846 additions and 0 deletions

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[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="1_script"]
[ext_resource type="Script" uid="uid://d1nwwgcrner8b" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class_display_descriptor.gd" id="2_display"]
[ext_resource type="PackedScene" uid="uid://dxwcrc6ktiyx5" path="res://elements/entities/door/door.tscn" id="3_scene"]
[resource]
script = ExtResource("1_script")
scene_file = ExtResource("3_scene")
apply_scale_on_map_build = false
classname = "point_door"
description = "Swinging door. Place on a cell boundary between two tiles. The entity origin is the hinge corner. Set angle to orient the door."
meta_properties = Dictionary[String, Variant]({
"color": Color(0.6, 0.3, 0.1, 1),
"size": AABB(-4, 0, -4, 8, 64, 8)
})
metadata/_custom_type_script = "uid://cxsqwtsqd8w33"

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[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" format=3 uid="uid://bnqn34o7vo423"]
[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="1_script"]
[ext_resource type="Script" uid="uid://d1nwwgcrner8b" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class_display_descriptor.gd" id="2_display"]
[ext_resource type="PackedScene" uid="uid://bnqn34o7vp2w3" path="res://elements/entities/player_start/player_start.tscn" id="3_scene"]
[resource]
script = ExtResource("1_script")
scene_file = ExtResource("3_scene")
apply_scale_on_map_build = false
classname = "point_player_start"
description = "Player spawn point. Place exactly one per map on the tile where the player should begin. The facing 'angle' property controls starting orientation."
meta_properties = Dictionary[String, Variant]({
"color": Color(0.2, 0.6, 1, 1),
"size": AABB(-16, -16, -16, 32, 32, 32)
})
metadata/_custom_type_script = "uid://cxsqwtsqd8w33"

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[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" format=3 uid="uid://c2reab70u5s8x"]
[ext_resource type="Script" uid="uid://d1nwwgcrner8b" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class_display_descriptor.gd" id="1_3wkfy"]
[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="2_6d3gj"]
[ext_resource type="PackedScene" uid="uid://dljbrlml24euq" path="res://elements/entities/statue/statue.tscn" id="2_q4ety"]
[resource]
script = ExtResource("2_6d3gj")
scene_file = ExtResource("2_q4ety")
apply_rotation_on_map_build = false
apply_scale_on_map_build = false
classname = "point_statue"
description = "Interactable statue. Place on a tile the player can reach and press interact to examine."
class_properties = Dictionary[String, Variant]({
"description": "With a close eye you notice the once red hue of the faded statue before you."
})
class_property_descriptions = Dictionary[String, Variant]({
"description": "Text displayed when the player interacts with this statue."
})
meta_properties = Dictionary[String, Variant]({
"color": Color(0.8, 0.5, 0.3, 1),
"size": AABB(-8, -8, -8, 16, 16, 16)
})
metadata/_custom_type_script = "uid://cxsqwtsqd8w33"

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[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="1_script"]
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[ext_resource type="PackedScene" path="res://elements/entities/step_trigger/step_trigger.tscn" id="2_scene"]
[resource]
script = ExtResource("1_script")
scene_file = ExtResource("2_scene")
apply_rotation_on_map_build = false
apply_scale_on_map_build = false
classname = "point_step_trigger"
description = "Invisible trigger that fires when the player steps on this tile. Connect its step_triggered signal to drive gameplay events like messages, ambushes, or cutscenes."
class_properties = Dictionary[String, Variant]({
"one_shot": false
})
class_property_descriptions = Dictionary[String, Variant]({
"one_shot": "If true, this trigger only fires once. Otherwise it fires every time the player steps on the tile."
})
meta_properties = Dictionary[String, Variant]({
"color": Color(0.2, 0.8, 0.2, 1),
"size": AABB(-8, -8, -8, 16, 16, 16)
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metadata/_custom_type_script = "uid://cxsqwtsqd8w33"

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[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" format=3 uid="uid://i3yoplw5a2fa"]
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[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="2_2niu2"]
[ext_resource type="PackedScene" uid="uid://c4wux0bxkjv7v" path="res://elements/entities/trap/trap.tscn" id="2_s71ml"]
[resource]
script = ExtResource("2_2niu2")
scene_file = ExtResource("2_s71ml")
apply_rotation_on_map_build = false
apply_scale_on_map_build = false
classname = "trap"
description = "A trap that damages the party"
metadata/_custom_type_script = "uid://cxsqwtsqd8w33"