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elements/entities/statue/statue.gd
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13
elements/entities/statue/statue.gd
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extends Node3D
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signal interacted(description: String)
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@export var description: String = "With a close eye you notice the once red hue of the faded statue before you."
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func _ready() -> void:
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add_to_group("interactable")
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func interact() -> void:
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interacted.emit(description)
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