initial commit

This commit is contained in:
saarsena@gmail.com 2026-04-22 10:19:57 -04:00
commit c2bb3893a9
1038 changed files with 75846 additions and 0 deletions

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#!/usr/bin/env python3
"""Lowercase every file in textures/td_sliced/ and fix the source_file= field
inside .png.import files so Godot can still find the source PNG."""
import re
from pathlib import Path
SRC = Path.home() / "godot_projects/trench/textures/td_sliced"
renamed = 0
skipped = 0
collisions = []
# Snapshot before mutating
files = sorted(SRC.iterdir())
for f in files:
if not f.is_file():
continue
lower = f.name.lower()
if lower == f.name:
skipped += 1
continue
target = f.parent / lower
if target.exists():
collisions.append(f.name)
continue
f.rename(target)
renamed += 1
# Fix source_file= inside every .png.import in the folder
for imp in sorted(SRC.glob("*.png.import")):
text = imp.read_text()
new_text = re.sub(
r'(source_file="res://textures/td_sliced/)([^"]+)"',
lambda m: f'{m.group(1)}{m.group(2).lower()}"',
text,
)
if new_text != text:
imp.write_text(new_text)
print(f"renamed: {renamed}")
print(f"already-lowercase: {skipped}")
if collisions:
print(f"COLLISIONS (target already existed): {len(collisions)}")
for c in collisions:
print(f" {c}")