[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" format=3 uid="uid://bnqn34o7vo423"] [ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="1_script"] [ext_resource type="Script" uid="uid://d1nwwgcrner8b" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class_display_descriptor.gd" id="2_display"] [ext_resource type="PackedScene" uid="uid://bnqn34o7vp2w3" path="res://elements/entities/player_start/player_start.tscn" id="3_scene"] [resource] script = ExtResource("1_script") scene_file = ExtResource("3_scene") apply_scale_on_map_build = false classname = "point_player_start" description = "Player spawn point. Place exactly one per map on the tile where the player should begin. The facing 'angle' property controls starting orientation." meta_properties = Dictionary[String, Variant]({ "color": Color(0.2, 0.6, 1, 1), "size": AABB(-16, -16, -16, 32, 32, 32) }) metadata/_custom_type_script = "uid://cxsqwtsqd8w33"