trench/textures/td_sliced/weathered_wall_v1.tres
saarsena@gmail.com c2bb3893a9 initial commit
2026-04-22 10:19:57 -04:00

22 lines
932 B
Text

[gd_resource type="ShaderMaterial" format=3 uid="uid://bqiusjt0u1b4g"]
[ext_resource type="Shader" uid="uid://dnv2rg001vqak" path="res://shaders/weathered_wall.gdshader" id="1_shader"]
[ext_resource type="Texture2D" uid="uid://d37lvbw7gnmju" path="res://textures/tb/wall/brick/1a.png" id="2_vmfo2"]
[resource]
render_priority = 0
shader = ExtResource("1_shader")
shader_parameter/base_texture = ExtResource("2_vmfo2")
shader_parameter/gradient_strength = 0.6
shader_parameter/gradient_exponent = 3.0
shader_parameter/gradient_noise_warp = 0.4
shader_parameter/shadow_cool_shift = 0.06
shader_parameter/highlight_warm_shift = 0.04
shader_parameter/grime_strength = 0.3
shader_parameter/grime_scale = 3.0
shader_parameter/weather_scale = 1.2
shader_parameter/stain_strength = 0.35
shader_parameter/stain_scale = 2.0
shader_parameter/wall_bottom = -10.0
shader_parameter/wall_height = 3.0
shader_parameter/weathering_intensity = 1.0